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		<id>http://dustlikestars.de/index.php?title=Red_Dead_Redemption:_10_Facts_And_Trivia_You_Never_Knew_About_The_First_Game&amp;diff=17768</id>
		<title>Red Dead Redemption: 10 Facts And Trivia You Never Knew About The First Game</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Red_Dead_Redemption:_10_Facts_And_Trivia_You_Never_Knew_About_The_First_Game&amp;diff=17768"/>
		<updated>2026-03-03T17:27:23Z</updated>

		<summary type="html">&lt;p&gt;RobtVasser92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Yet, he always does them in the hopes of protecting and providing for his family. John represents the life choices that Arthur wishes he would have made when he was younger. In the end, John stays loyal to Arthur, and he does everything in his power to give his family the life they dese&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Admittedly, Nintendo did take a step back in the story department, relying more on the basic Mario formula compared to its predecessor, but outside of that, Super Mario Galaxy 2 improves on almost everything the original created. The almost-perfect seq&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Uncle spends most of his time drinking and sleeping at camp. He tends to never do the tasks assigned to him. When he does, he barely puts any work into it and complains the whole time. Many of the members view him as dead weight to the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 's original score works equally as a thematic landscape of the old west as well as it does an emotional vessel for the game's narrative. The opening track, By 1899, The Age Of Outlaws And Gunslingers Was At An End , eerily sets the tone for the story of Dutch Van der Linde and his gang, attempting to remain outside the law in a country that no longer tolerates the concept. Afterwards, we're greeted with the slow whistling introduction of Outlaws From The West , before the game's iconic western theme busts in, truly establishing the story's vibe. The song, which would play perfectly with any western film from the 60s or 70s, uses its drawn-out guitar riffs and flute to set the landscape for a world of both incredible natural beauty and harrowing danger. We're instantly introduced to the feeling of hope that anything can be accomplished, and the dread that anything can be taken away, a concept that defines Red Dead Redemption&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To its credit, Red Dead Redemption 2 launched in a smoother state than most other open world games out there. Compared with the Elder Scrolls and Fallout games, it runs like butter. Glitches are still in there though, and happening upon one is always hilarious. One may spontaneously fly off their horse or fall through the geometry. As long as the bug doesn't corrupt a save file or hinder progress, they are always a good t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You would think that a video game as popular and impactful as Red Dead Redemption would have been localized all around the world, with the voice work being translated or at the very least subtitles being available. However, that wasn't the case for this [https://Www.gamehubfans.com game interviews] in South Korea, with Rockstar not providing any voice changes or subtitles for the game, instead, providing a manual with translations for those who were interested in play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This one would be impressive if it wasn't done by accident. Not only can players shoot the hats off enemies, exposing their foreheads to the sun or revealing a bald spot, but enemies can return the favor and shoot Arthur's hat to the wind. You can do a lot of things to people, but tampering with their headwear is a whole other level of insult. Fortunately, Arthur has magic hat regenerating powers, but the NPCs he shoots down don't have the same abil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This one is particularly troublesome, or hilarious, in the online portion of the game. The mission is done and the players start making their way back to the mission giver or a drop-off point. They are quietly strolling along when suddenly a player manages to get themselves knocked off the side of a cliff or flung off their equine. Maybe they themselves didn't bite the bullet, but the prisoner or bounty they were holding probably did. Some of these targets are fragile as glass once they are sitting atop the back of a horse with their hands t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The song that stood out the most for me personally was Revenge Is A Dish Best Eaten , which served as the musical counterpart for the game's mission of the same name. It begins with an elegant string section, calling into mind the city of Saint Denis and the lavishly devious character of Angelo Bronte. Soon after, an eerie horn emerges into the piece, serving representative to Dutch in a tension-building contrast to Angelo Bronte's strings. The two instruments, while complementing each other, build two separate forms of tension in the same way that the ego-centric, power-hungry personalities of Dutch and Bronte clash with one another. The two personalities dance around with each other until they can no longer coexist. The horns build, rapid guitar strums emerge, then we experience an unnerving high set of strings, right before everything stops all at once for a brief moment. In that brief moment, Dutch kills Bronte. Right as it passes, a heavy string section crashes in to represent Arthur Morgan's horror in realizing just how far Dutch has strayed from the man he once k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The dialogue in this game is top notch, even when juxtaposed with prior Rockstar Games projects. The characters feel like real people and less like larger-than-life cartoons from titles like GTA V . With that being said, several phrases are repeated several times too many, to the point where they start sticking out. Arthur and Dutch like saying &amp;quot;bad business&amp;quot; in reference to deals or any meeting they find fishy. It's almost like the catchphrase for the entire g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RobtVasser92</name></author>
		
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	<entry>
		<id>http://dustlikestars.de/index.php?title=The_Nicest_Badass_Video_Game_Characters&amp;diff=17715</id>
		<title>The Nicest Badass Video Game Characters</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=The_Nicest_Badass_Video_Game_Characters&amp;diff=17715"/>
		<updated>2026-03-03T17:10:07Z</updated>

		<summary type="html">&lt;p&gt;RobtVasser92: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Charles Smith is underrated and underappreciated in the Van Der Linde gang. His ties to his Native American heritage become invaluable later in the crew's…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Charles Smith is underrated and underappreciated in the Van Der Linde gang. His ties to his Native American heritage become invaluable later in the crew's story as working alongside a tribe becomes the focus of Arthur Morgan's empathetic nature as he courts death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Leopold Strauss is one of the few Van Der Linde gang members who has an accent and was born in a country across the Atlantic Ocean. He hails from Austria, the same country that the '80s movie star and hall of fame bodybuilder Arnold Schwarzenegger d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once Hosea passed away, Dutch had little to no resistance or push-back from someone he truly respected which only accelerated the groups fall from grace. Hosea's death was the straw that brought the horse's back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most people trapped in the weird, robot dinosaur ridden land of Horizon Zero Dawn have reverted back to living in small tribes, using primitive technology, and generally being scared of everything. Aloy, however, is someone who's not only unafraid to stand up to a mechanical T-Rex, but also doesn't let things like ancient traditions, or being ostracized from society stop her from meeting new people.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Story DLC provides Rockstar with the opportunity to build on the world of its stories, giving fans of its distinct narrative style a chance to dive even further into their favorite worlds, and return to their favorite games. Although online multiplayer certainly brings the opportunity to have an absolute blast with other players who love the same game, there is something special about experiencing the world of a story that you love from another point of view. When you're fully invested into a [https://Www.Gamehubfans.com/ game streaming]'s story, especially one from Rockstar, you'll be interested in hearing anything and everything that adds context to the narrative or builds upon the lore of that given world. It can often times become intoxicating, and like most intoxicating activities, you really want to experience it again once it goes a&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Undead Nightmare cleverly threw you into a timeline separate from the main story, in which you play as John Marston as he tries to find a cure for his family's... zombie curse. It was executed with humor and care, and despite merely being story DLC, it's probably the greatest open-world zombie game that we've seen. Think about that for a second. State of Decay and Dead Rising come to mind as distant seconds, and Days Gone might have been the skeleton of something resembling a great open-world zombie game, but we've yet to see one nearly as refined as Undead Nightmare . Rockstar has legitimately made classic games that are add-ons for other games, and for some reason they've decided to stop doing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption starts with John Marston nearly meeting his maker at the hands of Bill Williamson. He foolishly heads to the fort where Bill is hiding out and tries to take him head on. After recovering, he goes to Mexico to do the job properly and succe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although GTA Online has been wildly successful, the same can't be said for its uglier, younger stepbrother, Red Dead Online . Although the online platform has moved on from a few of its growing pains, it clearly can't measure up to the undeniable success of its counterpart. Most of this is certainly due to the time period in which the Red Dead Redemption series __ takes place. The fact of the matter is, rocket launchers, airplanes, and sports cars provide for much more entertainment than Civil-War-era guns, horses, and fishing. With the wide range of vehicles and weapons at its disposal, it's no wonder why Rockstar's online layout works far better in the world of Grand Theft Auto . Despite that, Rockstar is giving it all of their effort to make Red Dead Online work. Effort that could quite possibly be put to better use if it were to be refocused on a DLC project that touched on the back stories of characters like Charles Smith, and Sean MacGuire, or better yet, Undead Nightmare 2 , a would-be sequel to the original Red Dead Redemption's near perfect zombie-based story &amp;lt;br&amp;gt;Ion Fury shows that there's always going to be a place for a filthy, bloodthirsty, borderline sociopath of a hero like Bombshell Harrison. It's just nice to see some gaming characters that would simultaneously help an old lady cross the street, while also firing off a machine gun. Maybe the best badasses are the ones who not only kill with rocket launchers, but also kill you with kindness.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Look, I get it. GTA Online is a milestone in online multiplayer gaming. It gives you unparalleled action, an incredible amount of game types, and the creative freedom to come up with some pretty spectacular moments of gameplay. It has been running strong for nearly six years now, and new content is still being added all of the time. Despite all of this, online gameplay is not Rockstar 's best s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ion Fury is a blast from the past: a retro-styled FPS with fast action and extreme violence. However, it also brings back another element from those old school shooters, which is the return of the foul-mouthed, rather mean-spirited protagonist. Shelly &amp;quot;Bombshell&amp;quot; Harrison is cut from the same cloth as heroes like Duke Nukem, and while they definitely can be pretty awesome, they're not necessarily the type of people you'd actually want to hang out with after they saved your lives. Hanging out with these kinds of heroes seems like a chore, as all they'll want to talk about is how cool they were then they blew up that alien spaceship, and their idea of humor is repeating the same Bruce Campbell quotes over and over.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RobtVasser92</name></author>
		
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	<entry>
		<id>http://dustlikestars.de/index.php?title=Secret_Side_Quests_Everyone_Missed_In_Red_Dead_Redemption_2&amp;diff=17690</id>
		<title>Secret Side Quests Everyone Missed In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Secret_Side_Quests_Everyone_Missed_In_Red_Dead_Redemption_2&amp;diff=17690"/>
		<updated>2026-03-03T17:02:26Z</updated>

		<summary type="html">&lt;p&gt;RobtVasser92: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;The act of listening to this score pulls you right back into the experience of playing the [https://www.gamehubfans.com/ Game early Access] and watching it…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The act of listening to this score pulls you right back into the experience of playing the [https://www.gamehubfans.com/ Game early Access] and watching its story unfold. Each song's instrument choice, structure, and climax emotionally matches the storyline in which it represents. For example, Mrs. Sadie Adler, Widow , structurally mirrors the narrative arc of its character, Sadie Adler. The low, melancholy strings start the track off in a tone of tragedy, calling to mind the fact that Sadie's story begins with the murder of her husband. The song continues to build in pace, as heavy drums and high strings come into the mix, setting a more powerful, menacing tone, and representing Sadie's transformation from victim to outlaw, and a full-blown member of the Van der Linde gang. We finally progress into a conclusion that resembles what might serve as the soundtrack for a horror movie set in the wild west, as screeching strings mirror the building of tension while Sadie accompanies John Marston on a mission to confront Micah Bell at the story's &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hosea met Dutch at a campfire and as he was trying to con and rob him he realized Dutch had already robbed him. The two respected each other's craft and bonded over their shared life as outlaws. Their years together are likely the reason Dutch always held Hosea's opinion in such high reg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In many ways, the relationship of Lenny Summers and Hosea paralleled that of Arthur and John Marston. One of them was the older veteran of the gang who looked out for the other, and the younger one was wanting to prove themselves despite being told to leave the gang and make a better l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Imagine a scenario in which Micah Bell betrays Dutch Van Der Linde and turns him in to authorities for a hefty reward. Not that tough to do considering the type of person Micah is, right? Well, it seems that it may have been an idea Micah had early on in the story. Players who visit his temporary camp in Strawberry can come across a wanted poster for Dutch among newspaper clippings mentioning the murders by Micah and his father. It's never expressed that he was planning on capturing Dutch and turning him in, but it's hard to believe he didn't at least consider&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To begin this chain of quests, players will need to find the duo arguing outside the store in Valentine only after completing Chapter 3's &amp;quot;The Battle Of Shady Belle&amp;quot; and entering Chapter 4. Players will need to find and meet the duo on three separate occasions to finally finish their missions, and every interaction with them is a &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legendary Fox has a beautiful white coat that would make it rather camouflaged in the snowy fields of Ambarino, but luckily this Legendary Fox is located in Scarlet Meadows of Lemoyne, where it can be found roaming the forests near Mattock Pond. While it’s sleek and agile against the many trees of its location, it’s also a fairly weak animal that any Repeater can easily k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 is heavily inspired by several Westerns and many other things throughout pop culture. Some of the characters share physical or personality traits with famous fictional characters as either an homage or because they're iconic to the ge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most of the time when people think of nicknames they automatically assume they're used as a term of endearment. That's not always the case as many times nicknames can also be used to tease or ridicule people based on their previous actions or mista&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Micah Bell, it's hard to feel sorry for a guy who did earn a set of authentic and completely earned nicknames. Arthur Morgan came up with them and can be heard calling the Van Der Linde gang plague Micah Bell a rat, sickness, and snake. All of which are so perfectly fitt&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the game, Micah Bell is most often seen using his pair of double-action revolvers. For a man who isn't dedicated or loyal to anything or anyone, he's especially concerned with his guns. After Arthur Morgan breaks him out of the cell in Strawberry, Micah pleads to go back and get his guns. He specifically tells Arthur that there isn't anything in the world he cares about except for his guns. Despite carrying twin revolvers, players can only loot a single one-off of his body when he's killed. It's just another reason to despise his very existe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2’s Bounty System is actually very robust. At any time, bounty hunters could sneak up on you and try to get that nice pay-day. Except, the bounty amount almost never makes sense. You can pull an immense heist that has gained you thousands of dollars, but yet your bounty is only a couple hundred. I’m pretty sure the gang dropped that much money during the heist. It’s also funny that you can easily just pay your bounty for whatever horrendous crime you commit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Arthur wishes to be a good Samaritan, he can go all the way to the location where the wagon was stolen and fight off the bandits who appropriated these supplies for himself. After doing this, players must drive the wagon back, dealing with some pursuers along the way. It's a fairly simple mission and one that players can forget about in a city rife with numerous activit&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RobtVasser92</name></author>
		
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	<entry>
		<id>http://dustlikestars.de/index.php?title=Red_Dead_Redemption_2_Had_No_Staying_Power&amp;diff=17653</id>
		<title>Red Dead Redemption 2 Had No Staying Power</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Red_Dead_Redemption_2_Had_No_Staying_Power&amp;diff=17653"/>
		<updated>2026-03-03T16:51:35Z</updated>

		<summary type="html">&lt;p&gt;RobtVasser92: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;If Arthur helps them out, then he can encounter them later on in the wilderness. The two ate some suspicious mushrooms out of desperation and needed some m…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;If Arthur helps them out, then he can encounter them later on in the wilderness. The two ate some suspicious mushrooms out of desperation and needed some medicine to be cured. After helping them out again, the player encounters them one last time in a cabin, where they've settled and are living comfortably. It provides some closure for players who were invested in the well-being of this criminal &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arthur can really get some impressive hang time if he's going fast enough. It also happens on some relatively small bumps. The less feasible, the better. The outlaw has been through far worse however, and simply dusts himself off from the traumatic head injury and goes on his merry &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will encounter a familiar face in the form of Sister Calderón while walking around the city. The Sister will ask Arthur to donate to the poor during a cutscene, and the player will have to option to oblige or walk away afterward. Donating either food or money will net Arthur some positive honor. It also makes for a memorable conversation that highlights how even the simplest and optional locations of the game house some quality content of its &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Undead Nightmare cleverly threw you into a timeline separate from the main story, in which you play as John Marston as he tries to find a cure for his family's... zombie curse. It was executed with humor and care, and despite merely being story DLC, it's probably the greatest open-world zombie game that we've seen. Think about that for a second. State of Decay and Dead Rising come to mind as distant seconds, and Days Gone might have been the skeleton of something resembling a great open-world zombie game, but we've yet to see one nearly as refined as Undead Nightmare . Rockstar has legitimately made classic games that are add-ons for other games, and for some reason they've decided to stop doing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 is an enormous game. Simply completing the story should take players well over 50 hours, and that doesn't even include the countless side quests. Needless to say, there is a lot of content in this game, and it's easy to miss some incredible stories and gameplay moments. Whether they're hard to find or hard to unlock, these side quests are well-hidden and not often enjoyed. But that's not to say that they aren't worth playing because they &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption wasn't the only Rockstar game to receive excellent additions in story DLC. From LA Noire to Max Payne 3 , Rockstar kept a habit of giving players quality story content on top of their original titles for years. The pinnacle of Rockstar's story DLC though, has to be from Grand Theft Auto IV. Like Red Dead 2 and GTA V , GTA IV has a story as good as any film, but Rockstar built upon that story in unique and imaginative ways through The Lost And Damned and The Ballad Of Gay Tony . While one installment has you playing as a biker struggling with the collapse of his gang, and the other a bodyguard for a celebrity night club owner, both run in parallel with GTA IV , adding depth to the story and life to Liberty City. GTA IV' s story DLC fleshed out its world, creating an experience with more depth and character to it. The content was so good that it makes you wonder what Rockstar might have been able to come up with if they would had taken story DLC for GTA V seriously. Unfortunately, it seems like that window has come and gone, and the potential has fa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As one of the strongest and most consistent publishers in today's market, the company has always been infinitely better and often masterful at something completely different: telling a story. Proving it time and time again, the writers at Rockstar frequently deliver a narrative that can stand next to each year's best movies, and serve as an example as to why video games are just as capable at delivering an iconic story as any other medium. While both Grand Theft Auto V and Red Dead Redemption 2 have delivered on that front in recent years, Rockstar has all but completely abandoned something that they did better than anyone else: story &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Look, I get it. GTA Online is a milestone in online multiplayer gaming. It gives you unparalleled action, an incredible amount of [https://www.gamehubfans.com/ game patch notes] types, and the creative freedom to come up with some pretty spectacular moments of gameplay. It has been running strong for nearly six years now, and new content is still being added all of the time. Despite all of this, online gameplay is not Rockstar 's best s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although GTA Online has been wildly successful, the same can't be said for its uglier, younger stepbrother, Red Dead Online . Although the online platform has moved on from a few of its growing pains, it clearly can't measure up to the undeniable success of its counterpart. Most of this is certainly due to the time period in which the Red Dead Redemption series __ takes place. The fact of the matter is, rocket launchers, airplanes, and sports cars provide for much more entertainment than Civil-War-era guns, horses, and fishing. With the wide range of vehicles and weapons at its disposal, it's no wonder why Rockstar's online layout works far better in the world of Grand Theft Auto . Despite that, Rockstar is giving it all of their effort to make Red Dead Online work. Effort that could quite possibly be put to better use if it were to be refocused on a DLC project that touched on the back stories of characters like Charles Smith, and Sean MacGuire, or better yet, Undead Nightmare 2 , a would-be sequel to the original Red Dead Redemption's near perfect zombie-based story&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RobtVasser92</name></author>
		
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	<entry>
		<id>http://dustlikestars.de/index.php?title=Benutzer:RobtVasser92&amp;diff=17652</id>
		<title>Benutzer:RobtVasser92</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Benutzer:RobtVasser92&amp;diff=17652"/>
		<updated>2026-03-03T16:51:30Z</updated>

		<summary type="html">&lt;p&gt;RobtVasser92: Die Seite wurde neu angelegt: „I like my hobby Squash. Appears boring? Not!&amp;lt;br&amp;gt;I also  to learn Russian in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog ... [https://www.gamehubfans.com/ game patch n…“&lt;/p&gt;
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&lt;div&gt;I like my hobby Squash. Appears boring? Not!&amp;lt;br&amp;gt;I also  to learn Russian in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog ... [https://www.gamehubfans.com/ game patch notes]&lt;/div&gt;</summary>
		<author><name>RobtVasser92</name></author>
		
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