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	<title>All Baldur s Gate 3 Warlock Subclasses Ranked - Versionsgeschichte</title>
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		<title>PabloTierney am 3. März 2026 um 21:13 Uhr</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 21:13 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When not in melee combat Taunting enemies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Circle of the Moon Druids can rely on their other spellcasting skills . For the most part&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though, a Circle of the Moon Druid thrives taking on enemies face-&lt;/del&gt;to&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-face rather than in ranged combat. Abilities like Thorn Whip, Entangle, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shillelagh keep it going close-quarters when out of Wild Shape form&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beyond that, Shadow Magic plays nicely with Bards &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Paladins&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;much like &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other Sorcerer subclasses, due to &lt;/del&gt;them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;providing access &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;better armor and a wider range of weapon and armor proficiencies&lt;/del&gt;, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can open up new options in combat&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As always, taking two levels in Fighter for Action Surge &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be incredibly effective for empowering &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spellcaster&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;especially one who can also take advantage of quicken spell &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fire off even more spells &lt;/del&gt;in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;single t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This table displays recommended BG3 Druid build choices for every level, including recommended spells you should add &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your Spellbook at each level. These spells synergize well with the BG3 Circle of the Moon Druid build, including several offensive and defensive abilities, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;handful of conjurable summons, and direct support spells &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heal and buff allies&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At Levels 2, 5, 7, 9, and 11, Rogues don&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t have any leveling choices &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make. But because &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;class can learn four Feats, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;choices that you do make while leveling this BG3 Rogue build matter a lot more. The table below displays recommended choices &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make at each level-up that will synergize well with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stealthy Thief subclass playstyle.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Githyanki give &lt;/del&gt;Warlocks &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an improved Mage Hand from level 1, &lt;/del&gt;the ability to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;improve party member&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jump distance at Level 3, and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Misty Step skill at Level 5 – three extremely useful abilities&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Githyanki &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give Warlocks armor proficiencies &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;class wouldn't normally have access &lt;/del&gt;to, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;namely light &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;medium armor, &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;further improve their defensive capabilities&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Settings, Hardware, &lt;/del&gt;&amp;amp; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bugs The Best PCs to Play Baldur’s [https://www.baldursgate3fans.com/ Baldur's Gate 3 Patch Notes] 3 &lt;/del&gt;How To &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fix &lt;/del&gt;The '&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Can&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t Save' Bug &lt;/del&gt;How to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Find Missing Hotbar Spells in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spellbook Best Easter Eggs &lt;/del&gt;How &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To Fix Crashing Issues On The Steam Deck The Best Settings For The Steam &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This section covers &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best equipment for Circle &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moon Druids &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;BG3 across all three Acts. Some pieces from early Acts may still be powerful in later ones&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and will remain equipped through several Acts.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Act &lt;/del&gt;1 , &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which typically brings players up to around &lt;/del&gt;Level 5 , you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;choose your &lt;/del&gt;Warlock &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Subclass (Great Old One)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pick up your first set of three Cantrips (don&lt;/del&gt;'t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forget Eldritch Blast), learn a few basic Warlock spells&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pick up your first two Eldritch Invocations&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For weapons&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battle Masters can easily make use of Balduran's Giantslayer, allowing them &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;add double their strength to their damage rolls &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giving them advantage on attack rolls against large, huge, or gargantuan creatures&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It also allows you to grow to giant size, boosting your damage and giving you a pool of 27 temporary hit points to soak up damage. Giant Form also gives &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;user advantage on Strength checks &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;saving throws. Githyanki characters &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alternatively use the Silver Sword of the Astral Plane, unleashing psychic damage and stunning enemies while also gaining advantage on Intelligence, Wisdom, and Charisma Saving Throws. It also provides resistance to psychic damage and immunity to charm effects, which proves useful throughout Act 3&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RP &amp;amp; Dialogue Choice Outcomes – Act One Should You Side With Glut Or Spaw? What Happens if You Refuse to Party &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadowheart? What Happens if You Speak With Giant Spiders? Should You Kill &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Owlbear? What To Do With The Sacrificed Cultists Should You Wake Shadowheart Or Take The Artefact? What Is The Worth Of A Single Mortal Life? Answered Should You Feed Or Kill The Dying Mind Flayer? Should You Convince Rolan To Stay Or Leave? Should You Break Sazza (The Goblin) Out? Should You Help The Talking Brain? Should You Side With Karlach Or Anders? Should You Help Rugan Or Loot The Zhentarim Chest? Should You Buy Oskar Fevras (The Artist)? Should You Send Gandrel To Camp? Should You Drink From The Well? Should You Take Auntie Ethel's Cure? What Should You Tell The Mirror? Should You Resurrect Mayrina's Husband? Should You Steal The Druids' Sacred Idol? Should You Get The Mark Of The Absolute? Should You Let Volo Remove The Mind Flayer Parasite? Should You Trust Omeluum? (Society Of Brilliance Mind Flayer) Should You Open The Caravan Strong&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battle Master specializes in Combat Maneuvers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;benefit &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot from weapons with longer reach. Great options early on include &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Monster Slaying Glaive (Act 1, Sold by Roah Moonglow at the Goblin Camp), the Sorrow Glaive (Act 1, Inside the Druid Grove&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Vault), The Skinburster Halberd (Act 1&lt;/del&gt;, in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Inquisitor's Chamber at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Githyanki Creche), The Returning Pike (&lt;/del&gt;Act &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1, Sold by the Goblin Trader at the Goblin Camp), and the Unseen Menace Pike (Act 1&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sold by the Trader &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Githyanki Creche&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) During Act &lt;/del&gt;2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players can grab the Drakethroat Glaive from Roah Moonglow &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moonrise&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which allows them &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;buff weapons with elemental damage &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;offers tremendous versatility&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lann Tarv&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also in Moonrise Towers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sells &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Halberd of Vigilance&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This Halberd grants its wielder advantage on any attack made as a reaction (ideal for attacks &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunity) alongside a +1 bonus to initiative and advantage on perception checks&lt;/del&gt;. If you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;choose to free &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nightsong &lt;/del&gt;you can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also pick up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moonlight Glaive&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;conjure glowing butterflies around &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;target via a special attack. These glowing butterflies grant advantage on attacks against that target&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At level ten&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Goolocks will get &amp;quot;Thought Shield: Psychic Resistance&amp;quot; and &amp;quot;Thought Shield: Psychic Reflection&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; granting them resistance &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;psychic damage &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;automatically dealing psychic damage equal to any psychic damage they do take to their attacker&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Divination School grants Wizards the abilities &amp;quot;Divination Savant&amp;quot; &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;Portent&amp;quot; at level two. The former allows them to scribe Divination spells into their spellbook for half the normal cost &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;latter allows &lt;/ins&gt;them to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain two &amp;quot;Portent Dice&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are rolled at random after a long rest&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The divination wizard &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;replace any attack roll or saving throw within 9m with one of their portent dice as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reaction&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing them &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;swap &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;high number &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;help allies or &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;low number &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sabotage foes&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Underdark Quests &amp;amp; Puzzles – Act One Baldur&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Gate 3: How to Save Mayrina Where To Find Mayrina (&amp;amp; How To Save Her) Defiled Temple Moon Puzzle Solution How To Help Edowin How To Save The Kuo-Toa From BOOOAL How to Free the Deep Gnomes in Grymforge How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Find and Save &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mushroom Picker How to Finish &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Masterwork Weapon How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Use the Adamantine Forge Blind &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Absolute G&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Level 1 Hexblade &lt;/ins&gt;Warlocks &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also receive &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;Hexblade's Curse&amp;quot; &lt;/ins&gt;ability &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which curses a target &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receive extra damage equal to the Warlock&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;proficiency bonus whenever &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Warlock deals damage to them&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduces &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;number needed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roll a critical hit against that target by 1&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; [https://Www.Baldursgate3Fans.com/ Www.Baldursgate3Fans.com] restores HP equal &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Warlock's Proficiency+Charisma Modifier when they kill the cursed target. A Hexblade Warlock gains Shield and Wrathful Smite as level 1 spell options&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unique Weapons &lt;/ins&gt;&amp;amp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipment &lt;/ins&gt;How To &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Get the Phalar Aluve (Sword In &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stone) True Love&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Caress &amp;amp; True Love&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Embrace Ring Locations &lt;/ins&gt;How to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Get &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sword of Justice &lt;/ins&gt;How &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to Get &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gloves &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Automaton How to Get the Potent Robe &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Baldur’s Gate 3 Best Items To Get In Act 1 Best Amulets You Can Get In Act 1, Ranked Best Amulets You Can Get In Act 2, Ranked Best Rings You Can Get In Act 2, Ranked Baldur's Gate 3: 10 Best Rings You Can Get In Act Three&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Best Rare Armor Pieces Best Very Rare Armor Pieces Best Rings You Can Get In Act 1&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ra&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BG3 Spell Guides 15 Best Spells Best Cantrips &lt;/ins&gt;In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Baldur's Gate 3 Best Abjuration Spells Best Conjuration Spells, Ranked Best Conjuration Spells, Ranked Divination Spells, Ranked Best Evocation Spells, Ranked Best Necromancy Spells Best Transmutation Spells Best Healing Spells Best Illusion Spells, Ranked Best Spells For Crowd Control Best Utility Spells Best AOE Spells That Aren’t Fireball Best Cold Spells, Ranked Best Fire Spells, Ranked Best Lightning Spells, Ranked Best Acid Spells, Ranked Best Level 3 Spells, Ranked Best Level &lt;/ins&gt;1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spells For Each Class Best Level 2 Spells&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Best Level 4 Spells, Ranked Best &lt;/ins&gt;Level 5 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spells&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Best Level 6 Spells, Ranked How to Speak with the Dead in Baldur’s Gate 3 The Best Scr&amp;lt;br&amp;gt;If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are dead set on including a character in your party, simply talk to Withers to respec them &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of the optimal &lt;/ins&gt;Warlock &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;companion classes listed above. This way&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you won&lt;/ins&gt;'t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;miss out on that character's questline&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you won't have to suffer from an improperly balanced party&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From the six options&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be sure &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have Insight &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Investigation covered&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Investigation is incredibly useful while exploring &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;locating items for quests, as it &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;highlight things before you even see them&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Acquiring this armour gives players a nifty 17 AC. However, its prominence as a Heavy Armour comes &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its Intense Adamantine Backlash that resembles potent Illithid Powers , wherein opponents who miss hitting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player will experience Reeling for 3 turns. This property debuffs enemies with -1 to Attack Rolls, making striking its user and nearby allies much har&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Song of Rest gives an extra short rest, which gives &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Warlock another way to refresh their limited spell slots&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while Bardic Inspiration &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be used for some useful support skills. Multiclassing as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bard and a Warlock makes CC a key part of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spell list&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so plan to stand back and set up plays for allies rather than getting involved &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fighting first-hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players hoping to minmax their Bladesinging Wizard build should probably visit &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mirror of Loss during &lt;/ins&gt;Act &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;found &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cloister of Sombre Embrace&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This provides +&lt;/ins&gt;2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to a stat, &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exchange for reducing another stat by 2. Using this&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it becomes possible &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get both dexterity &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;intelligence to 20, which makes a Bladesinging Wizard much more potent&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Until you reach Act 3&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we recommend getting Dexterity to 18 and wearing the Graceful Cloth robe&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;purchased from Lady Esther on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rosymorn Monastery Trail in Act 1&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Use this robe to raise your Dexterity to 20 until you can get to the Mirror &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Loss in Act 3&lt;/ins&gt;. If you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;want &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stat you lost back, &lt;/ins&gt;you can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have a party member cast Remove Curse on you to get it back without losing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At Level 2, all Warlocks get to choose two Eldritch Invocations&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unique abilities that &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grant passive or active skills. At Level 2, only &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few Eldritch Invocations are available to choose from, but as Warlocks level up more powerful options become available&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PabloTierney</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=All_Baldur_s_Gate_3_Warlock_Subclasses_Ranked&amp;diff=18365&amp;oldid=prev</id>
		<title>TimmyOconner69: Die Seite wurde neu angelegt: „&lt;br&gt;When not in melee combat Taunting enemies, Circle of the Moon Druids can rely on their other spellcasting skills . For the most part, though, a Circle of t…“</title>
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		<updated>2026-03-03T20:37:54Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;When not in melee combat Taunting enemies, Circle of the Moon Druids can rely on their other spellcasting skills . For the most part, though, a Circle of t…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;When not in melee combat Taunting enemies, Circle of the Moon Druids can rely on their other spellcasting skills . For the most part, though, a Circle of the Moon Druid thrives taking on enemies face-to-face rather than in ranged combat. Abilities like Thorn Whip, Entangle, and Shillelagh keep it going close-quarters when out of Wild Shape form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beyond that, Shadow Magic plays nicely with Bards and Paladins, much like the other Sorcerer subclasses, due to them providing access to better armor and a wider range of weapon and armor proficiencies, which can open up new options in combat. As always, taking two levels in Fighter for Action Surge can be incredibly effective for empowering a spellcaster, especially one who can also take advantage of quicken spell to fire off even more spells in a single t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This table displays recommended BG3 Druid build choices for every level, including recommended spells you should add to your Spellbook at each level. These spells synergize well with the BG3 Circle of the Moon Druid build, including several offensive and defensive abilities, a handful of conjurable summons, and direct support spells to heal and buff allies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At Levels 2, 5, 7, 9, and 11, Rogues don't have any leveling choices to make. But because the class can learn four Feats, the choices that you do make while leveling this BG3 Rogue build matter a lot more. The table below displays recommended choices to make at each level-up that will synergize well with the stealthy Thief subclass playstyle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Githyanki give Warlocks an improved Mage Hand from level 1, the ability to improve party member's Jump distance at Level 3, and the Misty Step skill at Level 5 – three extremely useful abilities. Githyanki also give Warlocks armor proficiencies the class wouldn't normally have access to, namely light and medium armor, to further improve their defensive capabilities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Settings, Hardware, &amp;amp; Bugs The Best PCs to Play Baldur’s [https://www.baldursgate3fans.com/ Baldur's Gate 3 Patch Notes] 3 How To Fix The 'Can't Save' Bug How to Find Missing Hotbar Spells in the Spellbook Best Easter Eggs How To Fix Crashing Issues On The Steam Deck The Best Settings For The Steam &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This section covers the best equipment for Circle of the Moon Druids in BG3 across all three Acts. Some pieces from early Acts may still be powerful in later ones, though, and will remain equipped through several Acts.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In Act 1 , which typically brings players up to around Level 5 , you will be able to choose your Warlock Subclass (Great Old One), pick up your first set of three Cantrips (don't forget Eldritch Blast), learn a few basic Warlock spells, and pick up your first two Eldritch Invocations.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For weapons, Battle Masters can easily make use of Balduran's Giantslayer, allowing them to add double their strength to their damage rolls and giving them advantage on attack rolls against large, huge, or gargantuan creatures. It also allows you to grow to giant size, boosting your damage and giving you a pool of 27 temporary hit points to soak up damage. Giant Form also gives the user advantage on Strength checks and saving throws. Githyanki characters can alternatively use the Silver Sword of the Astral Plane, unleashing psychic damage and stunning enemies while also gaining advantage on Intelligence, Wisdom, and Charisma Saving Throws. It also provides resistance to psychic damage and immunity to charm effects, which proves useful throughout Act 3.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;RP &amp;amp; Dialogue Choice Outcomes – Act One Should You Side With Glut Or Spaw? What Happens if You Refuse to Party with Shadowheart? What Happens if You Speak With Giant Spiders? Should You Kill the Owlbear? What To Do With The Sacrificed Cultists Should You Wake Shadowheart Or Take The Artefact? What Is The Worth Of A Single Mortal Life? Answered Should You Feed Or Kill The Dying Mind Flayer? Should You Convince Rolan To Stay Or Leave? Should You Break Sazza (The Goblin) Out? Should You Help The Talking Brain? Should You Side With Karlach Or Anders? Should You Help Rugan Or Loot The Zhentarim Chest? Should You Buy Oskar Fevras (The Artist)? Should You Send Gandrel To Camp? Should You Drink From The Well? Should You Take Auntie Ethel's Cure? What Should You Tell The Mirror? Should You Resurrect Mayrina's Husband? Should You Steal The Druids' Sacred Idol? Should You Get The Mark Of The Absolute? Should You Let Volo Remove The Mind Flayer Parasite? Should You Trust Omeluum? (Society Of Brilliance Mind Flayer) Should You Open The Caravan Strong&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since the Battle Master specializes in Combat Maneuvers, they can benefit a lot from weapons with longer reach. Great options early on include the Monster Slaying Glaive (Act 1, Sold by Roah Moonglow at the Goblin Camp), the Sorrow Glaive (Act 1, Inside the Druid Grove's Vault), The Skinburster Halberd (Act 1, in the Inquisitor's Chamber at the Githyanki Creche), The Returning Pike (Act 1, Sold by the Goblin Trader at the Goblin Camp), and the Unseen Menace Pike (Act 1, Sold by the Trader in the Githyanki Creche.) During Act 2 players can grab the Drakethroat Glaive from Roah Moonglow in Moonrise, which allows them to buff weapons with elemental damage and offers tremendous versatility. Lann Tarv, also in Moonrise Towers, sells the Halberd of Vigilance. This Halberd grants its wielder advantage on any attack made as a reaction (ideal for attacks of opportunity) alongside a +1 bonus to initiative and advantage on perception checks. If you choose to free the Nightsong you can also pick up the Moonlight Glaive, which can conjure glowing butterflies around a target via a special attack. These glowing butterflies grant advantage on attacks against that target.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TimmyOconner69</name></author>
		
	</entry>
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