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	<title>Apex Legends: 10 Facts About The Jokester Mirage - Versionsgeschichte</title>
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	<updated>2026-05-07T14:09:58Z</updated>
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		<title>RalphBrock am 3. März 2026 um 19:24 Uhr</title>
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		<updated>2026-03-03T19:24:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 19:24 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In translating &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;core gameplay &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new platforms, Côté describes some &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;considerations needed both &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Switch and upcoming mobile version of &lt;/del&gt;the [https://Ps5gamers.com PS5 game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;News&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. For Nintendo&lt;/del&gt;, &amp;quot;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;biggest thing &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Switch &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obviously &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;visually it had &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be accommodated and optimized &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little bit compared &lt;/del&gt;to what &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we have on high end PCs…However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playing it &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;handheld, I think &lt;/del&gt;there &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is something kinetic about it&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;literally you’re so crunched &lt;/del&gt;into it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;me it’s a very different experience, I like that. I try &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play at least a few games per day, especially on a new platform so I &lt;/del&gt;know &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what the hell I’m talking abo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The southern portion &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map in World&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Edge &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dotted with locations that host flows of lava&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they will do damage &lt;/del&gt;if you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decide &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stand around in them&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They aren&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t instantly lethal&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do surprisingly small amounts of damage over t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In Apex Legends Mirage &lt;/del&gt;is the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bugs Bunny &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group. His joking personality and willingness &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;always have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good time is praised and welcomed by several people&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It also has &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way of rubbing some people &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wrong way &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;coming off as fake or disingenu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It should be a little more than obvious &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trudging through scorching hot magma is indeed detrimental to your health &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but given &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;confusing impact of the ominously green water in King's Canyon's Water Treatment facility, it feels worthy of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ment&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mirage doesn't &lt;/del&gt;seem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;malicious in any way&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who&lt;/del&gt;'s to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;say his attitude doesn't change &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;moment he isn&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;center &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attention? Often &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ones who yearn for jokes or laughter are &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ones who need it &lt;/del&gt;the most&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Here are 10 facts about Apex Legends &lt;/del&gt;' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resident joker&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mir&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Based on the short clip we have seen so far, some incarnation of an Oni appears to be in development, which is a type of yōkai, ogre, or troll in Japanese folklore. These are often large and imposing figures with horns growing from their heads, and typically conceived as red, blue, or green. However, the Oni are also typically represented as wielding clubs, and what we saw in the first teaser on November 11 does not appear to a club, but a sword, so right now it is anyone’s guess exactly what we might &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A sniper rifle was always a wonderful thing to have in King's Canyon, but in World's Edge, it's practically a necessity. &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terrain outside &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more built-up and urbanized areas tends &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be incredibly open with little cover, and a lot of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map's transition areas and choke points can be covered from a great dista&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The worst (or best, depending on your preference) part of leaving King's Canyon behind for a lot &lt;/del&gt;of players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be the loss of Skulltown&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consistently hot drop location that promised a fight &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;moment your feet hit the ground. However, it certainly didn't take players long to find &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;equivalent in World's E&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;If levels truly are split&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game can come down &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a situation where &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end &lt;/del&gt;of the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;depends &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whether a player has full health or a Gold Knockdown Shield&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which lengthens &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;amount &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time they can take storm damage without dying. Further, a player playing &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wraith won’t take damage in the storm while phasing, and players in the character’s portals also don’t take damage while in it. These seemingly minor advantages can be the difference &lt;/del&gt;between &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a win and a l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geysers actually acts just like a Jump Tower, propelling &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player high into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;air and putting them into skydiving mode. It's still useful, &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;course&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;especially when you're ready to rotate after looting the area. But &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot more time consuming and much more noticeable to nearby enemies than &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;simple boosted j&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's unclear if Mirage has ever been off-planet&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but it seems his ignorance &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;things happening on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same planet as him shows that he isn't exactly cultured or concerned with things happening outside of his immediate vicin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are no Supply Ships &lt;/del&gt;to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;found and fought over &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;World's Edge&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but they've been replaced with a cool new Supply Train that loops around the map. Landing on the train is a bit more challenging&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but every bit as dangerous &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chaotic as &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Supply Ship land&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Imagine finding out &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the man responsible for turning you into his weird science fair project died before you had a chance for revenge. This &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what Wraith thought she was going through at first before finding out his supposed death was simply a cover-up to protect his own l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wraith has a Gen 10 symbol &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the right side of her chest&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This indicates one of two things about her and her past. It either means she was &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pilot during the events &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Frontier Militia war&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or she simply took it off of one and added it to her s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's easy to miss, but &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cabin at the front &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the train there &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a button that can be pressed to bring it to a halt. Stopping the train at a station can cause it to reveal several supply bins that otherwise remain hidden underground, so keep your eyes peeled and move quickly to grab the extra loot while it's accessi&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drone has any particular downside, it is not exactly stealthy. The engine makes a distinct racket that can be heard from a good distance away, it also leaves behind a brightly colored trail that's easily noti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mirage doesn't seem malicious in any way, but who's &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say his attitude doesn't change the moment he isn't the center &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attention? Often &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ones who yearn &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jokes or laughter are &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ones who need it the most. Here are 10 facts about Apex Legends ' resident joker, Mir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When considering the improvements that can be made to &lt;/ins&gt;the [https://Ps5gamers.com PS5 game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;walkthrough&lt;/ins&gt;] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;outside of updates and additional content, Côté described how it would be the leaderboards and ranked system that might receive attention in the future&lt;/ins&gt;, &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leaderboards] is something we put in early on and we’ve revised a little &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;emblems last year, but we feel like there &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quite a lot of work left to do there. So &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might be the next thing, but it’s tough &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say, there is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few others really good idea we might decide &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;expand &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for &lt;/ins&gt;what &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lies ahead&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Côté was clear &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;saying that &lt;/ins&gt;there &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;were ideas in place&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but nothing else he could share now. Catching a glimpse &lt;/ins&gt;into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;how survivors and killers are chosen was a real treat, though &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;would have been fantastic &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have the Scooby gang brought into the game with the unique Dead by Daylight spin players have come &lt;/ins&gt;to know &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this writing, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drone can't actually ping or specifically identify pieces of loot . However, it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;easy enough to tell what most of it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by sight alone&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you can always just ping the location and&lt;/ins&gt;, if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it's a particularly important piece of gear, communicate what &lt;/ins&gt;you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'ve found over the microph&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Second, the drone takes a bit to ramp up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;speed from a dead halt&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s extremely vulnerable to enemy fire, so you want to be sure to keep its momentum when navigating hostile situations. Lastly&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yourself are standing still &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extremely vulnerable while piloting the drone, so make sure to only use it from covered or hidden positi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The mobile platform &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s own monster to deal with, &amp;quot;&lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;controls were the first thing we tackled, obviously, because its how you enjoy the game,&amp;quot; Côté describes, &amp;quot;The team really nailed it, it’s simple, it works. We had a bit &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an edge because &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game was always designed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two-button game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ideally it was played on &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;controller, and the early prototypes were two shoulder buttons and &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thumb sticks, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that was &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In the last few rings of the game, it’s especially important to keep an eye on the location of each upcoming circle. Players who know the map well can anticipate endgame situations &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provide opportunities for both high-ground &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;low&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ground positioning. Players who want to win should aim to do everything they can to take out their opponents before this happens&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even if this means pushing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fight from &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lower le&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This might &lt;/ins&gt;seem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a bit silly&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest assured, it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very effective. Enemy squads tend to react very strongly &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;presence of a drone, culminating in one of two actions. They&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ll either shoot at it obsessively or immediately run away and try to lose it. These behaviors can be used to your advant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If coordinated with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your squad , using it as a setup to ambush an entrenched team puts you in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perfect position to start and end &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fight very quickly. However, coordination is absolutely key to taking getting &lt;/ins&gt;the most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;out of it, because while it&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s a critical advantage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it can be overturned within the span of a few seco&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Based on the short clip we have seen so far, some incarnation of an Oni appears to be in development, which is a type of yōkai, ogre, or troll in Japanese folklore. These are often large and imposing figures with horns growing from their heads, and typically conceived as red, blue, or green. However, the Oni are also typically represented as wielding clubs, and what we saw in the first teaser on November 11 does not appear to a club, but a sword, so right now it is anyone’s guess exactly what we might &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;revamping &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leaderboards is certainly an interesting point &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consider because &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;core concept &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dead by Daylight is that it is an anti-social multiplayer game. Some &lt;/ins&gt;players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may often think about how &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximize their score&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but others simply play &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fun of &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;terrifying gamep&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As Dead by Daylight is strictly an online, multiplayer game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it lives or dies by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;size of its player base. In a recent announcement post leading up &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;release &lt;/ins&gt;of the game on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Nintendo Switch&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possibility &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cross play was raised but addressed &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not being planned &lt;/ins&gt;between &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;platfo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Côté continued by explaining how from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beginning &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;developers &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dead by Daylight strived to create a unique world&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;challenge when they first introduced &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;licensed character instead of one of their own creations&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;We didn’t want people &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mistake our game for a Halloween game [&lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;film franchise] game, we have &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dead by Daylight. I think that when we brought &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Michael Myers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we continued to create our own chapters&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we managed to create &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brand &lt;/ins&gt;that is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strong and stands on its &lt;/ins&gt;on. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dead by Daylight is not diluted when you add Freddy Krueger, it’s now become &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;playground where all &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horror can live&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is something you don’t see &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other places. I think &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only other place where you saw as many &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these characters interact &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mortal Komba&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RalphBrock</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Apex_Legends:_10_Facts_About_The_Jokester_Mirage&amp;diff=18070&amp;oldid=prev</id>
		<title>IlanaCoomes am 3. März 2026 um 19:16 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Apex_Legends:_10_Facts_About_The_Jokester_Mirage&amp;diff=18070&amp;oldid=prev"/>
		<updated>2026-03-03T19:16:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 19:16 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s lore says Bloodhound may be part ba t&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Look&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I’m fine &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;robots &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alien beings. But once &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gets &lt;/del&gt;into &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animal territory&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that’s pushing it &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit too far — mostly because &lt;/del&gt;I’m &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terrified of the human-animal hybrid anat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I’d love to see a softer side &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this character to decide whether she’s kissable. What’s she like on her off days? Is she a whiskey drinker or does she prefer red wine? Maybe beneath &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tough exterior&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she’s the type who likes &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go apple picking &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the fall &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;knit crochet blankets for her friends' bab&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The second season battle pass for &lt;/del&gt;Apex Legends &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;did quite a bit to improve &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;disappointment &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They added more enticing rewards, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;those same rewards were earned at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pace that seemed &lt;/del&gt;way &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more reasona&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I’d make out with Mirage at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bar after a few drinks. I’d probably initiate the kiss because I find him attractive but I'd also want him &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stop talking. And&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while there’s a piece &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;me that believes we’d exchange numbers and never talk to each other again, it&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more likely that he’d call incessantly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;become borderline obsessive and then blow up at me on Twitter after I told him I wasn’t interested in anything seri&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Like his name implies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gibraltar seems like a rock-solid partner. He’s there &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;protect and defend&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He’s also extremely friendly and personable&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with his buddies’ and his boy-toys’ best interests at he&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game first launched&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players were swarming over from all other titles&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including the dominant Fortnite by Epic Games . Apex offered fans &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pleasing aesthetic &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that the design fuses concepts &lt;/del&gt;from the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Titanfall ser&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This means that if someone wants all &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;items&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they’ll need to pay about $154. If &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player only wants one specific skin&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the only way to acquire &lt;/del&gt;it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to purchase one pack at a time and hope for  [https://Ps5gamers.com/ PS5 story guide] the b&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This might seem like &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forgettable gimmick at first&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there&lt;/del&gt;'s a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;utility to the drone's ability &lt;/del&gt;to open &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doors than initially apparent. It's just &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;matter &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;getting a little creative with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunity when it&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;presen&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Along with being added &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wattson was also given &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skin for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second season&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The skin is called Hot Rod and embraces the engineering she&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so familiar with. Its design seems to be a mix of steampunk and classic car inspirations that come together to form an interesting and very cool aesthe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mirage isn't an only child which may &lt;/del&gt;come &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as surprise considering he &lt;/del&gt;has the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;personality and energy &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He was &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;youngest of 4 boys &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;son of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brilliant engineering mother who has helped him throughout his entire &lt;/del&gt;l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Those who managed to reach level 110 were gifted an alternate version of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level 100 R-301 skin with this one going for a gold &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;white design accompanied with the name The Golden Rampage&lt;/del&gt;. It's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pretty much a recoloring &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the initial skin but offers a polar opposite aesthetic for those who dig the white and gold color combinat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If coordinated with the rest of your squad &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using it as a setup to ambush an entrenched team puts &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the perfect position &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;start and end &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fight very quickly&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, coordination is absolutely key to taking getting the most out of it, because while &lt;/del&gt;it's a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;critical advantage, it can be overturned within the span of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few seco&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;He bar-tended in Solace City at a place called Paradise Lounge. &lt;/del&gt;It's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there where he heard about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Apex Games from his patrons and his interest quickly grew. Once his mother gave &lt;/del&gt;him &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the green light &lt;/del&gt;he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was off to the ra&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wraith, you would assume, would &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on the younger side of the competitors &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;King&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Canyon as she was a lab experiment that escaped. Often in science fiction&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these types of characters are younger. For Wraith though, she&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s actually 27 meaning &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she sits right in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;middle of her immature younger competitors and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;older veterans looking to find some thrills in their golden years. Hopefully&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for everyone around her, she doesn't end up developing &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mid-life crisis in the next few ye&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wattson &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sweet, silly and super smart. In fact, &lt;/del&gt;she &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;might just be the smartest woman in the Frontier — she did master quantum laser mechanics to create the Ring, after all. A charming engineer who’s friendly, calm and sciency but not Caustic&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level mad? A chance &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kiss her would be… _ electrifying&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bangalore's Valor skin from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle pass isn't overly flashy but is simply well-designed &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fits the character pretty well&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Being &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;veteran &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;makes sense that &lt;/del&gt;her &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skins would be refined and never too over the &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mirage is from Solace&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;planet in which &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Apex Games take place. He grew up and eventually worked in Solace City as a bartender and it seems he didn't learn about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Apex Games taking place in King's Canyon until he was much ol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;My concern is whether this speed freak &lt;/del&gt;is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good kisser. A good kiss is slow and smooth, but Octane doesn’t have time for &lt;/del&gt;that. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;And since I’m not into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;Let’s get &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this as fast as possible&amp;quot; style of kissing&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it’s probably better if we both bounce out of this pair&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;In translating the core gameplay to new platforms, Côté describes some of the considerations needed both for the Switch and upcoming mobile version of the [https://Ps5gamers.com PS5 &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;News]&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For Nintendo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;the biggest thing &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Switch is obviously that visually it had to be accommodated &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;optimized a little bit compared to what we have on high end PCs…However, playing it in handheld, I think there is something kinetic about &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, literally you’re so crunched &lt;/ins&gt;into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to me it’s a very different experience, I like that. I try to play at least a few games per day, especially on &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new platform so I know what the hell &lt;/ins&gt;I’m &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;talking abo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The southern portion &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the map in World's Edge is dotted with locations &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;host flows of lava&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and yes, they will do damage if you decide &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stand around &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them. They aren't instantly lethal, however, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do surprisingly small amounts of damage over t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/ins&gt;Apex Legends &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mirage is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bugs Bunny &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;group&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;His joking personality and willingness to always have a good time is praised &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;welcomed by several people. It also has &lt;/ins&gt;a way &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of rubbing some people the wrong way and coming off as fake or disingenu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It should be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;little more than obvious that trudging through scorching hot magma is indeed detrimental &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your health and well-being&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but given the confusing impact &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the ominously green water in King's Canyon&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Water Treatment facility&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it feels worthy of a ment&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mirage doesn't seem malicious in any way&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but who's &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say his attitude doesn't change the moment he isn't the center of attention? Often the ones who yearn for jokes or laughter are the ones who need it the most&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Here are 10 facts about Apex Legends ' resident joker&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mir&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Based on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;short clip we have seen so far&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some incarnation of an Oni appears to be in development&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;type of yōkai, ogre, or troll &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Japanese folklore. These are often large and imposing figures with horns growing &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their heads, and typically conceived as red, blue, or green. However, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Oni are also typically represented as wielding clubs, and what we saw in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first teaser on November 11 does not appear to a club&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sword&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so right now &lt;/ins&gt;it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;anyone’s guess exactly what we might &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A sniper rifle was always &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wonderful thing to have in King's Canyon&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in World's Edge, it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;practically &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;necessity. The terrain outside of the &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;built-up and urbanized areas tends &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be incredibly &lt;/ins&gt;open &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with little cover, and &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;transition areas and choke points can be covered from a great dista&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The worst (or best, depending on your preference) part of leaving King's Canyon behind for a lot of players has &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loss of Skulltown&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the consistently hot drop location that promised &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fight the moment your feet hit &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ground&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, it certainly didn't take players long to find its equivalent in World&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;E&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If levels truly are split, the game can &lt;/ins&gt;come &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;down to a situation where the end of the game depends on whether a player &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;full health or a Gold Knockdown Shield, which lengthens &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;amount &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time they can take storm damage without dying&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Further, a player playing as Wraith won’t take damage in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;storm while phasing, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players in the character’s portals also don’t take damage while in it. These seemingly minor advantages can be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difference between a win and &lt;/ins&gt;a l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Geysers actually acts just like a Jump Tower, propelling the player high into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;air &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;putting them into skydiving mode&lt;/ins&gt;. It's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still useful, &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially when &lt;/ins&gt;you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'re ready &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rotate after looting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;area&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But &lt;/ins&gt;it's a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot more time consuming and much more noticeable to nearby enemies than &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;simple boosted j&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unclear if Mirage has ever been off-planet, but it seems his ignorance to things happening on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same planet as &lt;/ins&gt;him &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shows that &lt;/ins&gt;he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;isn't exactly cultured or concerned with things happening outside of his immediate vicin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are no Supply Ships to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;found and fought over &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;World&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Edge&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ve been replaced with a cool new Supply Train &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loops around &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map. Landing on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;train is a bit more challenging&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but every bit as dangerous and chaotic as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Supply Ship land&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Imagine finding out that the man responsible for turning you into his weird science fair project died before you had a chance for revenge. This &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what Wraith thought &lt;/ins&gt;she &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was going through at first before finding out his supposed death was simply a cover&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;protect his own l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wraith has a Gen 10 symbol on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right side of her chest. This indicates one of two things about her &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her past&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It either means she was &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pilot during the events of Frontier Militia war, or she simply took it off of one and added &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;her &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It's easy to miss&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cabin at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;front of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;train there &lt;/ins&gt;is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;button &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be pressed to bring it to a halt&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stopping &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;train at a station can cause it &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reveal several supply bins that otherwise remain hidden underground&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so keep your eyes peeled and move quickly to grab the extra loot while it's accessi&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IlanaCoomes</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Apex_Legends:_10_Facts_About_The_Jokester_Mirage&amp;diff=17877&amp;oldid=prev</id>
		<title>DelphiaLowe0473: Die Seite wurde neu angelegt: „The game's lore says Bloodhound may be part ba t. Look, I’m fine with robots and alien beings. But once it gets into animal territory, that’s pushing it a…“</title>
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		<updated>2026-03-03T18:22:32Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „The game&amp;#039;s lore says Bloodhound may be part ba t. Look, I’m fine with robots and alien beings. But once it gets into animal territory, that’s pushing it a…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The game's lore says Bloodhound may be part ba t. Look, I’m fine with robots and alien beings. But once it gets into animal territory, that’s pushing it a bit too far — mostly because I’m terrified of the human-animal hybrid anat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’d love to see a softer side of this character to decide whether she’s kissable. What’s she like on her off days? Is she a whiskey drinker or does she prefer red wine? Maybe beneath that tough exterior, she’s the type who likes to go apple picking in the fall and knit crochet blankets for her friends' bab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The second season battle pass for Apex Legends did quite a bit to improve the disappointment of the first. They added more enticing rewards, and those same rewards were earned at a pace that seemed way more reasona&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’d make out with Mirage at a bar after a few drinks. I’d probably initiate the kiss because I find him attractive but I'd also want him to stop talking. And, while there’s a piece of me that believes we’d exchange numbers and never talk to each other again, it's more likely that he’d call incessantly, become borderline obsessive and then blow up at me on Twitter after I told him I wasn’t interested in anything seri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like his name implies, Gibraltar seems like a rock-solid partner. He’s there to protect and defend. He’s also extremely friendly and personable, with his buddies’ and his boy-toys’ best interests at he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When the game first launched, players were swarming over from all other titles, including the dominant Fortnite by Epic Games . Apex offered fans a pleasing aesthetic in that the design fuses concepts from the Titanfall ser&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This means that if someone wants all the items, they’ll need to pay about $154. If a player only wants one specific skin, the only way to acquire it is to purchase one pack at a time and hope for  [https://Ps5gamers.com/ PS5 story guide] the b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This might seem like a forgettable gimmick at first, but there's a lot more utility to the drone's ability to open doors than initially apparent. It's just a matter of getting a little creative with the opportunity when it's presen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Along with being added to the game, Wattson was also given a skin for the second season. The skin is called Hot Rod and embraces the engineering she's so familiar with. Its design seems to be a mix of steampunk and classic car inspirations that come together to form an interesting and very cool aesthe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mirage isn't an only child which may come as surprise considering he has the personality and energy of one. He was the youngest of 4 boys and was the son of a brilliant engineering mother who has helped him throughout his entire l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those who managed to reach level 110 were gifted an alternate version of the level 100 R-301 skin with this one going for a gold and white design accompanied with the name The Golden Rampage. It's pretty much a recoloring of the initial skin but offers a polar opposite aesthetic for those who dig the white and gold color combinat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If coordinated with the rest of your squad , using it as a setup to ambush an entrenched team puts you in the perfect position to start and end the fight very quickly. However, coordination is absolutely key to taking getting the most out of it, because while it's a critical advantage, it can be overturned within the span of a few seco&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He bar-tended in Solace City at a place called Paradise Lounge. It's there where he heard about the Apex Games from his patrons and his interest quickly grew. Once his mother gave him the green light he was off to the ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wraith, you would assume, would be on the younger side of the competitors in King's Canyon as she was a lab experiment that escaped. Often in science fiction, these types of characters are younger. For Wraith though, she's actually 27 meaning that she sits right in the middle of her immature younger competitors and the older veterans looking to find some thrills in their golden years. Hopefully, for everyone around her, she doesn't end up developing a mid-life crisis in the next few ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wattson is sweet, silly and super smart. In fact, she might just be the smartest woman in the Frontier — she did master quantum laser mechanics to create the Ring, after all. A charming engineer who’s friendly, calm and sciency but not Caustic-level mad? A chance to kiss her would be… _ electrifying&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bangalore's Valor skin from the battle pass isn't overly flashy but is simply well-designed and fits the character pretty well. Being a veteran it makes sense that her skins would be refined and never too over the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mirage is from Solace, which is the planet in which the Apex Games take place. He grew up and eventually worked in Solace City as a bartender and it seems he didn't learn about the Apex Games taking place in King's Canyon until he was much ol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;My concern is whether this speed freak is a good kisser. A good kiss is slow and smooth, but Octane doesn’t have time for that. And since I’m not into the &amp;quot;Let’s get to this as fast as possible&amp;quot; style of kissing, it’s probably better if we both bounce out of this pair&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DelphiaLowe0473</name></author>
		
	</entry>
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