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	<title>Best-Selling Games Of The 2020s So Far - Versionsgeschichte</title>
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	<updated>2026-05-07T11:18:26Z</updated>
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		<title>RoseanneGregson am 3. März 2026 um 20:56 Uhr</title>
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		<updated>2026-03-03T20:56:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 20:56 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth: Wukong &lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lack of objective markers and a map will also annoy some players&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but again&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these are things &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are expected by Soulslike veterans. &lt;/del&gt;Black Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would have greatly benefited &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a map&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though, so it's &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shame that it doesn't seem &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have one. Objective markers would have been helpful in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;couple &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;specific situations in the game that I can't get into&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but I will say that it's highly likely that &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot of players are going to find themselves completely stumped with no idea how to progress &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story once they reach a certain point &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To do this, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Scar 17's powerful CPU &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;GPU combination &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aided by 2TB of SSD storage in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RAID configuration, 32GB &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DDR5 RAM, and liquid metal under &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hood to keep thermals &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;check, making it one of, if not &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fastest gaming laptops money can buy. It does&lt;/del&gt;, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a result, command a premium versus other RTX 4090&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based gaming laptops&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but as one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the only players that has AMD&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extended L3 cache (also known as 3D V-Cache) on offer for games, it comes &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;table with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sizable advantage versus its peers.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story is one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the more compelling parts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meeting characters &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you may &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;familiar with in the lore&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/del&gt;how &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it’s told isn’t always particularly well done. While we’ll get to the amazing aesthetics &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;presentation later&lt;/del&gt;, most of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chapters generally start in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rather confusing manner&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Our little monkey friend will end up in these new lands by methods unknown to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;viewer. Whether it’s sneaking &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a chest&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;waking up with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hundred arrows in you, or just teleporting through an ancient warrior statue, there’s never &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good linear path for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;storytelling, with what seems like portions of it &lt;/del&gt;left &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;out.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of March 2025&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tears of the Kingdom has reached 21.7 &lt;/del&gt;million &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;total &lt;/del&gt;units &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sold , which &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quite an achievement&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;given that the game is available only on one platform. Breath of the Wild was also launched on the Wii U — with a six&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;year gap between these releases&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With sales increasing this fast&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s only a matter of time until Tears of the Kingdom reaches the &lt;/del&gt;numbers &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of its predeces&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;What's even more impressive is that Scarlet and Violet are only available &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nintendo Switch&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so one can imagine that Switch console sales are also off &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;charts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thanks to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pokémon series alone. It&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ll &lt;/del&gt;be interesting to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see just how quickly &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next Pokémon game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pokémon Legends: Z&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; [https://www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blackmythwukongtalk.com/ website] will reach its first two&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;digit million sales when &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;launches later this ye&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Getting Started Beginner Tips Combat Tips How To Access DLC Items Best Skills To Unlock First Cannot Absorb Spirits Without Guidance&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Explained Meditate Location Guide Loong Scales Location All Celestial Jade Lotus Pill Locations All Celestial Taiyi Pill Locations Kun Steel Location All Skandha Locations All Transformation Locations All Curios Locations All Awaken Wine Worm Locations All Luojia Fragrant Vine Locations All Spell Locations All Formulas Locations All Celestial Nonary Pill Locations All Gourd Locations How To Craft Celestial Medicine How To Respec How To Get Refined Iron Sand How To Find Fine Gold Thread How To Open The Purple Prison Cells In The Pagoda How To Unlock More Curios Slots How To Get The Elder Amourworm Spirit How To Unlock The Secret Ending How To Get The Ashen Slumber Transformation Who Is Wukong? Who Is Zhu Bajie? Where Is Sha Wujing? Every Animated Cutscene&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Explained Endings&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Expla&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Oddly enough&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;localization into English &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;been done with mixed results. On one hand&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the voice work is surprisingly good&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even though there’s no lip-syncing. That we &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forgive, but there are huge chunks &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game, &lt;/del&gt;at least &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pre-launch, where full journal entries &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even button prompts &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world that weren’t translated. Obviously&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;since this is text, these can &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;patched &lt;/del&gt;in&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, but these are issues we noticed&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The team at Game Rant has done &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;research required here&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;picking out some of &lt;/del&gt;the best &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gaming laptops for Black Myth: Wukong, which also double as excellent gaming and productivity&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;centric picks for gamers and creators alike in 2024.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Overall, while there are some reviews &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have more criticisms &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;view the experience as more of a mixed bag&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the general consensus so far is that Black Myth: Wukong is a strong soulslike with &lt;/del&gt;great &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bosses &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;presentation values that ends up having some slightly repetitive &lt;/del&gt;combat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and explorat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A sequel &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highly-successful Breath of the Wild (over 34 million copies sold so far)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Legend of Zelda: Tears of the Kingdom has already secured its place &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;selling Nintendo releases &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decade. The Switch 2 could boost &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sales of both Zelda games significan&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Besides spells and whacking enemies with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;staff&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wukong also lets players briefly summon spirits of certain enemies to unleash a powerful attack. &lt;/del&gt;Black &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Myth has dozens of spirits &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collect &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with players building up a roster almost like it's Pokemon . Finding new spirits is always a thrill and testing them out in battle is fun. The spirits can be upgraded&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so players should experiment with them all &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find which ones fit with their playstyle &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This rhetoric of this narrator, plus the giant golden cymbal wedged between mountains in the trailer&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;final shot&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suggests&lt;/ins&gt;, that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of the antagonists in &lt;/ins&gt;Black Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will be the Yellow Brows Great King (黃眉大王) &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Journey To The West novel &lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spirit and musical attendant &lt;/ins&gt;to a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Buddhist saint who steals a set &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golden cymbals from his master, becomes a powerful demon lord&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creates &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;false Temple, and disguises himself as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Buddha &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;order to trick Sun Wukong and company into thinking their journey has en&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Going by their imperious command to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the eerie-looking temple they inhabit, odds are good this mysterious antagonist/boss &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &amp;quot;Yellow Brows Great King&amp;quot; mentioned above, &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spirit-turned-demon presiding over their own twisted version &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Buddhist faith. They may even be same narrator who recites the &amp;quot; Thou Shalt Kill &amp;quot; monologue earlier &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth: Wukong trailer&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cementing themselves &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an actual ideological enemy of Buddhism in&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rather than just another &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wukong&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demonic souls who wants &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;become immortal by devouring &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flesh of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;holy m&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;implication &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all these monologues, perhaps&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players of Black Myth: Wukong can't just beat this games by defeating enemies in boss fights; they'll need to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;able to defeat them ideologically as well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demonstrating &lt;/ins&gt;how &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reaching enlightenment &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;becoming a better, happier person is hard&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; [https://blackmythwukongtalk.com/ Https://Blackmythwukongtalk.Com] yet possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although &lt;/ins&gt;most of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reviews for Black Myth: Wukong are positive right now, there are &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few that are more negative&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Game Rant's Dalton Cooper gave &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game a 3/5 &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his review &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;praising the visuals and boss battles while calling out the exploration and &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lack of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map. VGC's currently unscored impressions call &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game a &amp;quot;beautiful if slightly boring boss rush&amp;quot; that hasn't &lt;/ins&gt;left &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them convin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Below are the best-selling games from the 2020s so far&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with lifetime sales confirmed to exceed 20 &lt;/ins&gt;million units&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The focus &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on paid games only&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;excluding massively popular free-to&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play titles and their earnings via monetization&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Additionally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we won&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t include popular titles (sports simulators like FIFA or EA Sports FC; Diablo 4 ) without actual sales &lt;/ins&gt;numbers &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being repor&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The newest trailer &lt;/ins&gt;for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Chinese fantasy action game Black Myth: Wukong ** &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;released by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Game Science studio around August 19th&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shows viewers gameplay footage and new cutscenes with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;title&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s monkey protagonist, a shape-shifting, staff wielding simian who may or may not &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sun Wukong, the folkloric Monkey King. The English translations of the Chinese captions for the Black Myth: Wukong trailer __ ** reveal several &lt;/ins&gt;interesting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;details about the game's upcoming plot; the untranslated captions reveal even more secrets related &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemies, allies, and clashing ideologies players will encoun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For a lot of players&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;outside of free-to&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play gacha titles like Genshin Impact and Zenless Zone Zero&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth is the first game to truly showcase the capabilities of the Chinese video game industry on the world stage&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You’d be hard&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pressed to argue that &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hasn’t done a good &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Let's start off with TheGamer's review first , which comes from our lovely news editor Joshua Robertson. Josh gave Black Myth a 4/5 and called it a &amp;quot;beautiful&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entertaining&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and polished soulslike&amp;quot; that is slightly let down by some frustrating level design. That positive sentiment was shared by IGN's Mitchell Saltzman &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;who gave the game an 8/10 and praised its combat while critiquing how buggy it &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After that&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seen several more record-breaking performers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and while exact figures aren't available&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be assumed that the performance &lt;/ins&gt;of at least &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty: Modern Warfare 2 &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty: Black Ops 6 is comparable to Black Ops Cold War . Modern Warfare 2 earned over $800 million &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three days and was among &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;biggest PS Store launches ever&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while Black Ops 6 has been confirmed to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the biggest launch &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the series' history &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even though the latter might not have reached &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;30 million sales mark yet, having been released less than a year ago&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it's projected to be among &lt;/ins&gt;the best-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;selling Call of Duty titles e&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game is mostly based on a Dieselpunk art style &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;complements the game mechanics &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;overall story very well. An all-around impressive side-scrolling Metroidvania&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;F.I.S.T. has &lt;/ins&gt;great &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;visuals, art design, environments, &lt;/ins&gt;and combat&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. While not re-inventing the genre, it shows a mastery of its core ten&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These music videos don’t have much &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;overall narrative, if anything at all&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they do act &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fantastic breaks between &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fast&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paced action that let you pause and recompose yourself after a tough fight. They’re very reminiscent &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Alan Wake 2’s chapter ending songs , adding more flavor to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world and setting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tone for what’s to c&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Many previous Call of Duty games have reached over 30 million lifetime sales, but while huge numbers are to be expected, Activision hasn't released the total tally for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty titles launched since 2020. Luckily&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is confirmation that Call of Duty&lt;/ins&gt;: Black &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ops Cold War sold over 30 million copies &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;date &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earning $700 million during the first weeks after launch&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;becoming the best-selling game of 2020 (at the height of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pandem&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RoseanneGregson</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=18322&amp;oldid=prev</id>
		<title>Felipa7920 am 3. März 2026 um 20:23 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=18322&amp;oldid=prev"/>
		<updated>2026-03-03T20:23:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 20:23 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;my favorite parts of the experience was finishing each chapter&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and not just because of the excellent&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;visually impressive boss fights &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;act as their finale&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upon completion&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’re given music videos which artistically tell various stories&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/del&gt;one &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unique &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its animation style. There is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clear admiration for artistry even outside &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;core moment-to-moment gameplay &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;makes you care about this otherwise pedestrian &lt;/del&gt;t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;With events like &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Independent Games Festival &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;March&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Day &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Devs at Summer Game Fest &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and August&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gamescon adding an Indie Area Booth&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there will be lots of chances for developers &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;show off both &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;array &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;talent and new indie games&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Newer and smaller events like LudoNarraCon aim &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;celebrate interesting &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;innovative narrative games&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highlighting indie efforts and focusing on fresh ideas&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;September's BitSummit is the number 1 indie game show &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Japan and is supported &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game developers and publishers from around &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;region&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;demonstrating how indie games have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wide and diverse audie&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After that&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;series &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seen several more record&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breaking performers&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while exact figures aren't &lt;/del&gt;available, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;assumed that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;performance of at least Call of Duty&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Modern Warfare 2 and Call of Duty: Black Ops 6 is comparable to &lt;/del&gt;[https://www.blackmythwukongtalk.com/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth Wukong DLC&lt;/del&gt;] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ops Cold War . Modern Warfare 2 earned over $800 million in three days and was among the biggest PS Store launches ever, while Black Ops 6 has been confirmed to be the biggest launch in the series' history . Even though the latter might not have reached the 30 &lt;/del&gt;million sales &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mark yet, having been released less than a year ago, &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s projected to be among the best-selling Call of Duty titles e&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Getting Started Beginner Tips Combat Tips How To Access DLC Items Best Skills To Unlock First Cannot Absorb Spirits Without Guidance, Explained Meditate Location Guide Loong Scales Location All Celestial Jade Lotus Pill Locations All Celestial Taiyi Pill Locations Kun Steel Location All Skandha Locations All Transformation Locations All Curios Locations All Awaken Wine Worm Locations All Luojia Fragrant Vine Locations All Spell Locations All Formulas Locations All Celestial Nonary Pill Locations All Gourd Locations How To Craft Celestial Medicine How To Respec How To Get Refined Iron Sand How To Find Fine Gold Thread How To Open The Purple Prison Cells In The Pagoda How To Unlock More Curios Slots How To Get The Elder Amourworm Spirit How To Unlock The Secret Ending How To Get The Ashen Slumber Transformation Who Is Wukong? Who Is Zhu Bajie? Where Is Sha Wujing? Every Animated Cutscene, Explained Endings, Expla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Although most of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reviews for Black Myth: Wukong are positive right now&lt;/del&gt;, there are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a few that are more negative. Game Rant's Dalton Cooper gave &lt;/del&gt;the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a 3/5 in his review &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;praising the visuals &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss battles while calling out &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exploration and a lack of a map&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;VGC's currently unscored impressions call the game a &amp;quot;beautiful if slightly boring boss rush&amp;quot; that hasn't left them convin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Many previous Call &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Duty games have reached over 30 million lifetime sales, but while huge numbers are to be expected, Activision hasn't released &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;total tally &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Call of Duty titles launched since 2020. Luckily, there is confirmation that Call of Duty&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Ops Cold War sold over 30 million copies to date , earning $700 million during the first weeks after launch&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;becoming the best&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;selling game of 2020 (at the height of the pandem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this won’t happen too often&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;Black Myth: Wukong is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;definitely on the easier side of the &lt;/del&gt;soulslike &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spectrum, which suits its boss rush design. Running &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;against a brick wall of difficulty every five minutes would’ve been extremely frustrating, but Black Myth: Wukong manages to nail the balance to ensure the game’s pace doesn’t suf&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The first environment shown in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trailer is a desert landscape, but not before the camera soars through a nearby canyon with stone structures built into its sides. On the right is a large drum that appears near the end &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trailer as well&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suggesting it could play an important role in Black Myth&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wukong 's gameplay . As &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trailer progresses through &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first cinematic minute, it becomes clear that Black Myth: Wukong wants to emphasize &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;verticality &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its world, as each environment features towering cliffs and large mountainous regions&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;could &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be nothing more than a display of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;size &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its environments and landmarks, but there could be an underlying message revolving around the large-scale conflict within the world and the godlike beings who inhabit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;final trailer for &lt;/del&gt;Black Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;accomplishes anything, it is that it all but confirms that the game will be more than simply fighting boss after boss&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That said&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even if it were &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss rush, &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would likely still be an engaging experience with what has already been revealed about Black Myth: Wukong &lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gameplay&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully, however&lt;/del&gt;, players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;find &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plenty of interesting characters scattered throughout Black Myth: Wukong 's world, feast-for-the-eyes environments, and plenty of secrets around &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;darkest corn&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth: Wukong 's lack &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;objective markers and a map will also annoy some players&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but again&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these are things &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are expected by Soulslike veterans&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth: Wukong would have greatly benefited from a map&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so it's a shame that it doesn't seem to have &lt;/ins&gt;one&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Objective markers would have been helpful &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;couple of specific situations in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I can'&lt;/ins&gt;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get into, but I will say that it's highly likely that a lot of players are going to find themselves completely stumped with no idea how to progress the story once they reach a certain point in the g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To do this, the Scar 17's powerful CPU and GPU combination is aided by 2TB of SSD storage in a RAID configuration, 32GB of DDR5 RAM, and liquid metal under &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hood to keep thermals &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;check&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making it one &lt;/ins&gt;of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, if not &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fastest gaming laptops money can buy. It does, as a result, command a premium versus other RTX 4090-based gaming laptops&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but as one of the only players that has AMD&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extended L3 cache (also known as 3D V-Cache) on offer for games&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it comes &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;table with a sizable advantage versus its peers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The story is one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the more compelling parts, meeting characters that you may be familiar with in the lore, but how it’s told isn’t always particularly well done&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While we’ll get &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the amazing aesthetics &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;presentation later&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most of the chapters generally start in a rather confusing manner&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Our little monkey friend will end up &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these new lands &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;methods unknown to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;viewer. Whether it’s sneaking in a chest, waking up with a hundred arrows in you&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or just teleporting through an ancient warrior statue, there’s never &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;good linear path for the storytelling, with what seems like portions of it left out.&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As of March 2025&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tears of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kingdom &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reached 21.7 million total units sold , which is quite an achievement, given that the game is available only on one platform. Breath of the Wild was also launched on the Wii U — with a six&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;year gap between these releases. With sales increasing this fast&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it's only a matter of time until Tears of the Kingdom reaches the numbers of its predeces&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What's even more impressive is that Scarlet &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Violet are only &lt;/ins&gt;available &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for the Nintendo Switch&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so one &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;imagine that Switch console sales are also off the charts, thanks to the Pokémon series alone. It'll &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interesting to see just how quickly &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next Pokémon game, Pokémon Legends&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Z-A ,  &lt;/ins&gt;[https://www.blackmythwukongtalk.com/ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;website&lt;/ins&gt;] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will reach its first two-digit &lt;/ins&gt;million sales &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;launches later this ye&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Getting Started Beginner Tips Combat Tips How To Access DLC Items Best Skills To Unlock First Cannot Absorb Spirits Without Guidance, Explained Meditate Location Guide Loong Scales Location All Celestial Jade Lotus Pill Locations All Celestial Taiyi Pill Locations Kun Steel Location All Skandha Locations All Transformation Locations All Curios Locations All Awaken Wine Worm Locations All Luojia Fragrant Vine Locations All Spell Locations All Formulas Locations All Celestial Nonary Pill Locations All Gourd Locations How To Craft Celestial Medicine How To Respec How To Get Refined Iron Sand How To Find Fine Gold Thread How To Open The Purple Prison Cells In The Pagoda How To Unlock More Curios Slots How To Get The Elder Amourworm Spirit How To Unlock The Secret Ending How To Get The Ashen Slumber Transformation Who Is Wukong? Who Is Zhu Bajie? Where Is Sha Wujing? Every Animated Cutscene, Explained Endings, Expla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Oddly enough, the localization into English has been done with mixed results. On one hand, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;voice work is surprisingly good, even though there’s no lip-syncing. That we can forgive&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;there are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;huge chunks of &lt;/ins&gt;the game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at least pre-launch, where full journal entries &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even button prompts in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world that weren’t translated. Obviously, since this is text, these can be patched in, but these are issues we noticed&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The team at Game Rant has done the research required here, picking out some &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best gaming laptops &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wukong&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which also double as excellent gaming &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;productivity&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;centric picks for gamers and creators alike in 2024.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overall&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while there are some reviews that have more criticisms and view the experience as more of a mixed bag&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the general consensus so far is that &lt;/ins&gt;Black Myth: Wukong is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a strong &lt;/ins&gt;soulslike &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with great bosses and presentation values that ends &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;having some slightly repetitive combat and explorat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A sequel to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;highly-successful Breath &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wild (over 34 million copies sold so far)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Legend of Zelda&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tears of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kingdom has already secured &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;place as one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best-selling Nintendo releases &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the decade&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Switch 2 &lt;/ins&gt;could &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boost &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sales &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both Zelda games significan&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Besides spells and whacking enemies with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;staff, &lt;/ins&gt;Black Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also lets players briefly summon spirits of certain enemies to unleash a powerful attack&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth has dozens of spirits to collect &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with players building up &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roster almost like &lt;/ins&gt;it's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pokemon &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Finding new spirits is always a thrill and testing them out in battle is fun. The spirits can be upgraded&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/ins&gt;players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should experiment with them all and &lt;/ins&gt;find &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which ones fit with their playstyle &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Felipa7920</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=18278&amp;oldid=prev</id>
		<title>RichardKellow56 am 3. März 2026 um 20:15 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=18278&amp;oldid=prev"/>
		<updated>2026-03-03T20:15:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 20:15 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As these are one-time consumable items&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which don't replenish &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your Gourds do after resting at a Shrine&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you will have to craft more of these consumables to get more use out of them. To do so&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find your nearest Keeper's Shrine and rest&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This will also eliminate &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Poisoned state, allowing your HP and Gourds &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;replenish while your surroundings re&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Western/European fantasy and mythology games have been &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vogue for a long time with highly popular series like The Witcher &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;God &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;War &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Middle-earth , Elder Scrolls &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so on&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although Asian countries &lt;/del&gt;like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;China, Japan&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;India have very rich mythologies and folklore ripe for video game adaptation, that potential hasn&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t been explored in full yet. Lately, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gaming industry has seen an unprecedented surge &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;announcements of action RPGs steeped in Chinese fantasy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mythology like Black Myth: Wukong . These games are mainly derivative of Xianxia (Immortal Heroes) &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wuxia (Martial Heroes) fiction&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which can be construed as high fantasy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;low fantasy respectiv&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;The popularity of gaming shows no signs of stopping&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as evidenced by ever&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;growing Steam player numbers &lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rise &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;digital game sales, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;huge unexpected releases even from smaller studios&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After their launch back &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2020&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the current generation of consoles &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finally reached substantial owner numbers &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;result &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;massive &lt;/del&gt;sales &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for long-anticipated games&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mention &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nearing launch &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nintendo Switch&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elden Ring will likely rack up significant numbers this year too&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with both Elden Ring Nightreign and the Tarnished Edition launching in 2025. &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;latter will probably have an especially huge impact on the game's lifetime sales&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as many Elden Ring owners may want to own their favorite game on the Switch 2 as w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story was anything to care about&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this would be an even &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;annoying problem, but Black Myth &lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story is largely inconsequential . It takes players from one level to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;introducing them to various characters pulled from Journey to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;West , &lt;/del&gt;and while &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there is an overarching story, each chapter also has its own individual tale to tell as well. The dialogue is clunky &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the voice acting is unimpressive&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But few people play these types of games for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story anyway. Again, Soulslike diehards coming into this likely won&lt;/del&gt;'t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be bothered by Black Myth 's lackluster story, but those expecting something like more traditional character action games are going to be disappoin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The game is being made in the powerhouse that is Unreal Engine 5 . Utilizing photogrammetry&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;real-world landmarks from China like Huashan Mountain will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;integrated into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The visual fidelity looks top-notch&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/del&gt;there&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s some FPS instability &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;permeates &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trailer. After substantial optimization&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;could deliver &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;definitive wuxia experience in video ga&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Combat starts to get tedious around &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same time that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level &lt;/del&gt;design &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;becomes more engaging&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The first couple chapters &lt;/del&gt;of Black Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are bland and lifeless. They are a collection of mini-boss fights separated by sparsely populated areas with invisible walls that keep players from venturing off or jumping on platforms that they should otherwise clearly be able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reach. The level design in these early stages does not leave a good first impression. Later chapters have significantly increased scope and are more interesting, with more &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see and do between &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss fights, though they perhaps suffer from going on a little too l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth 's story didn't leave any impression on me&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that's &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to say there isn't some spectacle to it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth features all kinds &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;downright bizarre scenes and characters that are a treat to see&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brought to life by the game's mostly-impressive graphics. Certain areas &lt;/del&gt;in Black Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;look incredible, and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game boasts some awesome animations and eye-catching characters as well. The game is packed with all kinds of memorable boss designs&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though there are also many &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are underwhelming and feel samey. In fact, there was one secret boss I found in [https://www.Blackmythwukongtalk.com/ black Myth wukong strategy] &lt;/del&gt;Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that was literally a re-skin &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a mini-boss found elsewhere in the chapter, which was a shame&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while many of the game's bosses are visually distinct, a lot of the actual fights feel the same&lt;/del&gt;. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destined One being limited to their staff&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I felt like I had seen everything &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;combat had to offer by &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;halfway point. Perhaps a shorter runtime or more freedom when selecting spells would have staved off &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;repetition, but as it stands, players can only equip certain spells in certain slots, which seems like an unnecessary limitation that stifles combat possibilit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Considering it is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sequel to one of the best Star Wars games in recent memory, Star Wars Jedi&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fallen Order &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not much &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;known yet about Jedi: Survivor &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with EA remaining surprisingly tight-lipped up to this point. Promising to continue the story of the Jedi Cal Kestis&lt;/del&gt;, it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should bring &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it solid improvements to the &lt;/del&gt;already &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;robust mechanics&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Customizable lightsabers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a plethora &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;force powers to wield&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and an intriguing story spanning several planets are &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;least fans should expect&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first game. While many wouldn't have necessarily thought Star Wars and Dark Souls would blend together well, it turns out that they do, and all eyes will be on Star Wars J edi: Survivor when it releases sometime in 2&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One of my favorite parts of the experience was finishing each chapter, and not just because of the excellent&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;visually impressive boss fights that act &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their finale. Upon completion&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you’re given music videos which artistically tell various stories&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each one unique in its animation style&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There is a clear admiration for artistry even outside &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;core moment-&lt;/ins&gt;to&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-moment gameplay that makes you care about this otherwise pedestrian t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With events like the Independent Games Festival &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;March&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Day &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Devs at Summer Game Fest &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and August's Gamescon adding an Indie Area Booth&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there will be lots of chances for developers to show off both the array of talent &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new indie games&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Newer and smaller events &lt;/ins&gt;like &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;LudoNarraCon aim to celebrate interesting and innovative narrative games&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;highlighting indie efforts &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;focusing on fresh ideas. September&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s BitSummit is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;number 1 indie game show &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Japan &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is supported by game developers &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;publishers from around the region&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demonstrating how indie games have a wide &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diverse audie&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After that&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the series has seen several more record&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;breaking performers, and while exact figures aren't available&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it can be assumed that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;performance &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at least Call of Duty: Modern Warfare 2 &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty: Black Ops 6 is comparable to [https://www.blackmythwukongtalk.com/ Black Myth Wukong DLC] Ops Cold War &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Modern Warfare 2 earned over $800 million &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three days and was among the biggest PS Store launches ever&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while Black Ops 6 &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been confirmed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be the biggest launch &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the series' history . Even though the latter might not have reached the 30 million &lt;/ins&gt;sales &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mark yet, having been released less than a year ago&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it's projected &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be among &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best-selling Call &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Duty titles e&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Getting Started Beginner Tips Combat Tips How To Access DLC Items Best Skills To Unlock First Cannot Absorb Spirits Without Guidance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Explained Meditate Location Guide Loong Scales Location All Celestial Jade Lotus Pill Locations All Celestial Taiyi Pill Locations Kun Steel Location All Skandha Locations All Transformation Locations All Curios Locations All Awaken Wine Worm Locations All Luojia Fragrant Vine Locations All Spell Locations All Formulas Locations All Celestial Nonary Pill Locations All Gourd Locations How To Craft Celestial Medicine How To Respec How To Get Refined Iron Sand How To Find Fine Gold Thread How To Open The Purple Prison Cells In The Pagoda How To Unlock More Curios Slots How To Get The Elder Amourworm Spirit How To Unlock The Secret Ending How To Get &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ashen Slumber Transformation Who Is Wukong? Who Is Zhu Bajie? Where Is Sha Wujing? Every Animated Cutscene, Explained Endings&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Expla&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Although most of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reviews for Black Myth: Wukong are positive right now&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there are a few that are &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;negative. Game Rant&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dalton Cooper gave &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game a 3/5 in his review &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;praising &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;visuals &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boss battles &lt;/ins&gt;while &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;calling out the exploration &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a lack of a map&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;VGC's currently unscored impressions call &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game a &amp;quot;beautiful if slightly boring boss rush&amp;quot; that hasn&lt;/ins&gt;'t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left them convin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Many previous Call of Duty games have reached over 30 million lifetime sales&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but while huge numbers are to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;expected, Activision hasn't released the total tally for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty titles launched since 2020&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Luckily&lt;/ins&gt;, there &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is confirmation &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty: Black Ops Cold War sold over 30 million copies to date , earning $700 million during &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first weeks after launch&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and becoming the best-selling &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of 2020 (at the height of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pandem&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully, this won’t happen too often, as Black Myth: Wukong is definitely on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;easier side of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;soulslike spectrum, which suits its boss rush &lt;/ins&gt;design. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Running up against a brick wall &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difficulty every five minutes would’ve been extremely frustrating, but &lt;/ins&gt;Black Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;manages &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nail the balance &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ensure &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game’s pace doesn’t suf&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The first environment shown in the trailer is a desert landscape&lt;/ins&gt;, but not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before the camera soars through a nearby canyon with stone structures built into its sides&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On the right is a large drum that appears near the end &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the trailer as well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suggesting it could play an important role &lt;/ins&gt;in Black Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s gameplay . As &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trailer progresses through its first cinematic minute&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it becomes clear &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black &lt;/ins&gt;Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wants to emphasize the verticality &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its world&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as each environment features towering cliffs &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large mountainous regions&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nothing more than a display of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;size of its environments and landmarks&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there could be an underlying message revolving around &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large-scale conflict within &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world and &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;godlike beings who inhabit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;final trailer for Black Myth&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wukong accomplishes anything&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that it all but confirms that the game will be more than simply fighting boss after boss. That said&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even if it were a boss rush&lt;/ins&gt;, it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;would likely still be an engaging experience &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what has &lt;/ins&gt;already &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been revealed about Black Myth: Wukong 's gameplay&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully, however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players will find plenty &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interesting characters scattered throughout Black Myth: Wukong 's world&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feast-for-&lt;/ins&gt;the&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-eyes environments&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and plenty of secrets around &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;darkest corn&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RichardKellow56</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=18211&amp;oldid=prev</id>
		<title>VincentMorse am 3. März 2026 um 19:51 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=18211&amp;oldid=prev"/>
		<updated>2026-03-03T19:51:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 3. März 2026, 19:51 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Though The Finals may not be the most played game in its genre today&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it has managed to retain &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;steady player base&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drawing thousands &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players daily for months&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With future updates&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it has &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potential &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;experience another surge in popular&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lists Every Like A Dragon: Infinite Wealth Actor Who's Voiced Another Yakuza Character Before Movies To Watch If You Love Like A Dragon: Infinite Wealth Best Substories Best Ways To Level Up Fast Yakuza: Like A Dragon Vs. Infinite Wealth - Which Game Is Better? Hardest Achievements To Unlock In Like A Dragon: Infinite Wealth Most Memorable Quotes Games To Play If You Liked Like A Dragon: Infinite Wealth Things Like A Dragon: Infinite Wealth Does Best &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Best Ultimate Skills&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Things To Do After You Beat The Game Things That Make No Sense In Like A Dragon: Infinite Wealth Lingering Questions We Have After The End Of Like A Dragon: Infinite Wealth Every Starting Job&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Hardest Bosses Every Party Member&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Best Poundmates&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Best Pop Culture References Every Job For Kasuga&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Best Ways To Make Money Hardest To Find Sujimon And Where To Find Them Every Job For Chitose&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked The Funniest Moments In Like A Dragon: Infinite Wealth Every Job For Tomizawa&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked Every Job For Kiryu&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked The Best Gear Items&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ranked&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**&lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Black Myth: Wukong sees players set out &lt;/del&gt;as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destined One ** &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who must face a series &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;challenges &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;order &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;learn more about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his place within it&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destined One is Sun Wukong&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a Monkey King who desires more than anything &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;become a god. Players will encounter a host of dangerous adversaries who will stop at nothing to prevent Wukong from accomplishing his go&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Layers of Fear serves as a comprehensive remake of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;original game and its sequel&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;providing the best way to experience &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;horror series today&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With fully updated visuals&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a brilliantly recreated atmosphere&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;outstanding binaural sound&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new content added to both stories&lt;/del&gt;, this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;remake stands as Bloober Team&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finest work &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;date, showcasing the studio's talent for creating deeply disturbing and immersive experien&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Animal Crossing: New Horizons was just &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right kind of game &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many people were looking for in 2020 — a cozy play space to enjoy and connect with others&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It's unknown exactly how much &lt;/del&gt;the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drove Nintendo Switch console sales at the time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but its impact was surely notable, given &lt;/del&gt;that the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has sold a whopping 47.8 million copies to d&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destined One is an original character created specifically for &lt;/del&gt;Black Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, many of the game's other major characters &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;almost explicit copies &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;those &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Journey &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the West &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;'s story &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;takes place five centuries after the events of the novel&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these characters help maintain the game&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;connection &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its &amp;quot;past&amp;quot; &lt;/del&gt;and, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in turn, give substance &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its present&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The major boss of &lt;/del&gt;Black Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s first chapter, for instance&lt;/del&gt;, is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Black Wind King&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who is based on the Black Wind Demon from Journey to the West &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Both the Black Wind King and the Black Wind Demon wield a &lt;/del&gt;[https://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blackmythwukongtalk&lt;/del&gt;.com/ black Myth wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crafting guide&lt;/del&gt;] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tassel Spear, can transform into a ferocious black bear, and serve as the guardian of Black Wind Mountain. The Black Wind King is also the first character to confirm Black &lt;/del&gt;Myth: Wukong &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s place &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Journey to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;West 's timeline when he mentions it has been 500 years since his last encounter with Sun Wuk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pokémon titles have always been blockbusters in terms &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sales, but even by &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;franchise&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;own high standards&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pokémon Scarlet and Violet stand out. Released at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end of 2022, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games have already amassed 26&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8 million units sold &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;notably outpacing popular series releases as Pokémon Sword and Shield and Pokémon Legends: Arce&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wrote back in December that I thought 2024 could be a thin year , and that it made Infinite Wealth a dark horse . &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;still stand by my prediction that it will be &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first game &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;launch in January and end up a Game of the Year nominee, and five of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;six games I'm calling as challengers aren't out yet, while several of them or the first alternates could be delayed&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2024 could still end up very thin if Nintendo doesn't go all out on the launch (&lt;/del&gt;or&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;surprisingly, doesn't &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one )&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if Sony isn't showing us anything because &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesn't have much &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and if Xbox &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well... Xbox is on a bad run and might be about to pack up shop . A lot could go wrong.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Below are &lt;/del&gt;the best-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;selling games from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2020s so far&lt;/del&gt;, with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lifetime sales confirmed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exceed 20 million units&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The focus is on paid games only&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excluding massively popular free-&lt;/del&gt;to&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-play titles &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their earnings via monetization&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Additionally, we won&lt;/del&gt;'t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;include popular titles (sports simulators like FIFA or EA Sports FC; Diablo 4 ) without actual sales numbers being repor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With its procedurally generated environments&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hidden secrets, rewarding exploration, rich itemization&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;robust co-op gameplay, Remnant &lt;/del&gt;2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is an exciting game to immerse yourself in. It offers plenty of surprises and challenging bosses to conq&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As these are one-time consumable items&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which don't replenish as your Gourds do after resting at &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shrine&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you will have to craft more &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these consumables to get more use out of them&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To do so&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;find your nearest Keeper's Shrine and rest. This will also eliminate &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Poisoned state, allowing your HP and Gourds &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;replenish while your surroundings re&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Western/European fantasy and mythology games have been in vogue for a long time with highly popular series like &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Witcher &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;God of War &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Middle-earth &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Elder Scrolls &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and so on. Although Asian countries like China&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Japan&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and India have very rich mythologies and folklore ripe for video game adaptation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that potential hasn't been explored in full yet. Lately&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the gaming industry has seen an unprecedented surge in announcements of action RPGs steeped in Chinese fantasy and mythology like Black Myth: Wukong . These games are mainly derivative of Xianxia (Immortal Heroes) and Wuxia (Martial Heroes) fiction&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which can be construed as high fantasy and low fantasy respectiv&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;popularity of gaming shows no signs &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stopping, &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;evidenced by ever-growing Steam player numbers , &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rise of digital game sales, and huge unexpected releases even from smaller studios. After their launch back in 2020&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the current generation &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consoles has finally reached substantial owner numbers to result &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;massive sales for long-anticipated games, not &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mention &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nearing launch of Nintendo Switch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Elden Ring will likely rack up significant numbers this year too, with both Elden Ring Nightreign &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Tarnished Edition launching in 2025&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;latter will probably have an especially huge impact on the game's lifetime sales&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as many Elden Ring owners may want &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;own their favorite game on the Switch 2 as w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;story was anything to care about&lt;/ins&gt;, this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;would be an even more annoying problem, but Black Myth 's story is largely inconsequential &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It takes players from one level to the next&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;introducing them to various characters pulled from Journey to the West &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and while there is an overarching story&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each chapter also has its own individual tale to tell as well. The dialogue is clunky &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the voice acting is unimpressive. But few people play these types of games for the story anyway. Again&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Soulslike diehards coming into &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likely won't be bothered by Black Myth &lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lackluster story, but those expecting something like more traditional character action games are going &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be disappoin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game is being made in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerhouse &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is Unreal Engine 5 &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Utilizing photogrammetry, real-world landmarks from China like Huashan Mountain will be integrated into &lt;/ins&gt;the game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The visual fidelity looks top-notch&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;although there's some FPS instability &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;permeates &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trailer. After substantial optimization, this &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could deliver the definitive wuxia experience in video ga&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Combat starts to get tedious around the same time that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level design becomes more engaging. The first couple chapters of &lt;/ins&gt;Black Myth: Wukong are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bland and lifeless. They are a collection &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mini-boss fights separated by sparsely populated areas with invisible walls that keep players &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;venturing off or jumping on platforms that they should otherwise clearly be able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reach. The level design in these early stages does not leave a good first impression&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Later chapters have significantly increased scope and are more interesting, with more to see and do between &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boss fights, though they perhaps suffer from going on a little too l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Black Myth &lt;/ins&gt;'s story &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;didn't leave any impression on me&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but that&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say there isn't some spectacle to it. Black Myth features all kinds of downright bizarre scenes &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters that are a treat to see&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brought &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;life by the game's mostly-impressive graphics&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Certain areas in &lt;/ins&gt;Black Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;look incredible&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the game boasts some awesome animations and eye-catching characters as well. The game &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;packed with all kinds of memorable boss designs&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though there are also many that are underwhelming and feel samey&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In fact, there was one secret boss I found in &lt;/ins&gt;[https://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blackmythwukongtalk&lt;/ins&gt;.com/ black Myth wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strategy&lt;/ins&gt;] Myth: Wukong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that was literally a re-skin of a mini-boss found elsewhere &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chapter, which was a shame, and while many &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bosses are visually distinct&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a lot of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;actual fights feel &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This may be due to the Destined One being limited to their staff&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;felt like &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had seen everything &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combat had &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;offer by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;halfway point&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Perhaps a shorter runtime &lt;/ins&gt;or more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;freedom when selecting spells would &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;staved off the repetition&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but as &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stands&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players can only equip certain spells in certain slots&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which seems like an unnecessary limitation that stifles combat possibilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Considering it is the sequel to one of &lt;/ins&gt;the best &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star Wars games in recent memory, Star Wars Jedi: Fallen Order , not much is known yet about Jedi: Survivor , with EA remaining surprisingly tight&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lipped up to this point. Promising to continue the story of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jedi Cal Kestis&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it should bring &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it solid improvements &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the already robust mechanics&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Customizable lightsabers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a plethora of force powers &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wield, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an intriguing story spanning several planets are the least fans should expect, based on the first game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While many wouldn&lt;/ins&gt;'t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have necessarily thought Star Wars and Dark Souls would blend together well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it turns out that they do&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all eyes will be on Star Wars J edi: Survivor when it releases sometime in &lt;/ins&gt;2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VincentMorse</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Best-Selling_Games_Of_The_2020s_So_Far&amp;diff=17840&amp;oldid=prev</id>
		<title>Jessika1689: Die Seite wurde neu angelegt: „&lt;br&gt;Though The Finals may not be the most played game in its genre today, it has managed to retain a steady player base, drawing thousands of players daily for…“</title>
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		<updated>2026-03-03T18:06:06Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Though The Finals may not be the most played game in its genre today, it has managed to retain a steady player base, drawing thousands of players daily for…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Though The Finals may not be the most played game in its genre today, it has managed to retain a steady player base, drawing thousands of players daily for months. With future updates, it has the potential to experience another surge in popular&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Lists Every Like A Dragon: Infinite Wealth Actor Who's Voiced Another Yakuza Character Before Movies To Watch If You Love Like A Dragon: Infinite Wealth Best Substories Best Ways To Level Up Fast Yakuza: Like A Dragon Vs. Infinite Wealth - Which Game Is Better? Hardest Achievements To Unlock In Like A Dragon: Infinite Wealth Most Memorable Quotes Games To Play If You Liked Like A Dragon: Infinite Wealth Things Like A Dragon: Infinite Wealth Does Best The Best Ultimate Skills, Ranked Things To Do After You Beat The Game Things That Make No Sense In Like A Dragon: Infinite Wealth Lingering Questions We Have After The End Of Like A Dragon: Infinite Wealth Every Starting Job, Ranked Hardest Bosses Every Party Member, Ranked Best Poundmates, Ranked Best Pop Culture References Every Job For Kasuga, Ranked Best Ways To Make Money Hardest To Find Sujimon And Where To Find Them Every Job For Chitose, Ranked The Funniest Moments In Like A Dragon: Infinite Wealth Every Job For Tomizawa, Ranked Every Job For Kiryu, Ranked The Best Gear Items, Ranked&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**The story of Black Myth: Wukong sees players set out as the Destined One ** , who must face a series of challenges in order to learn more about the world and his place within it. The Destined One is Sun Wukong, a Monkey King who desires more than anything to become a god. Players will encounter a host of dangerous adversaries who will stop at nothing to prevent Wukong from accomplishing his go&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Layers of Fear serves as a comprehensive remake of the original game and its sequel, providing the best way to experience this horror series today. With fully updated visuals, a brilliantly recreated atmosphere, outstanding binaural sound, and new content added to both stories, this remake stands as Bloober Team's finest work to date, showcasing the studio's talent for creating deeply disturbing and immersive experien&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Animal Crossing: New Horizons was just the right kind of game that many people were looking for in 2020 — a cozy play space to enjoy and connect with others. It's unknown exactly how much the game drove Nintendo Switch console sales at the time, but its impact was surely notable, given that the game has sold a whopping 47.8 million copies to d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the Destined One is an original character created specifically for Black Myth: Wukong , many of the game's other major characters are almost explicit copies of those from Journey to the West . As the game's story takes place five centuries after the events of the novel, these characters help maintain the game's connection to its &amp;quot;past&amp;quot; and, in turn, give substance to its present. The major boss of Black Myth: Wukong 's first chapter, for instance, is the Black Wind King, who is based on the Black Wind Demon from Journey to the West . Both the Black Wind King and the Black Wind Demon wield a [https://www.blackmythwukongtalk.com/ black Myth wukong crafting guide] Tassel Spear, can transform into a ferocious black bear, and serve as the guardian of Black Wind Mountain. The Black Wind King is also the first character to confirm Black Myth: Wukong 's place in Journey to the West 's timeline when he mentions it has been 500 years since his last encounter with Sun Wuk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pokémon titles have always been blockbusters in terms of sales, but even by the franchise's own high standards, Pokémon Scarlet and Violet stand out. Released at the end of 2022, the games have already amassed 26.8 million units sold , notably outpacing popular series releases as Pokémon Sword and Shield and Pokémon Legends: Arce&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I wrote back in December that I thought 2024 could be a thin year , and that it made Infinite Wealth a dark horse . I still stand by my prediction that it will be the first game to launch in January and end up a Game of the Year nominee, and five of the six games I'm calling as challengers aren't out yet, while several of them or the first alternates could be delayed. 2024 could still end up very thin if Nintendo doesn't go all out on the launch (or, more surprisingly, doesn't have one ), if Sony isn't showing us anything because it doesn't have much , and if Xbox , well... Xbox is on a bad run and might be about to pack up shop . A lot could go wrong.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Below are the best-selling games from the 2020s so far, with lifetime sales confirmed to exceed 20 million units. The focus is on paid games only, excluding massively popular free-to-play titles and their earnings via monetization. Additionally, we won't include popular titles (sports simulators like FIFA or EA Sports FC; Diablo 4 ) without actual sales numbers being repor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With its procedurally generated environments, hidden secrets, rewarding exploration, rich itemization, and robust co-op gameplay, Remnant 2 is an exciting game to immerse yourself in. It offers plenty of surprises and challenging bosses to conq&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jessika1689</name></author>
		
	</entry>
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