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	<title>How To Win Every Battle In Wuthering Waves - Versionsgeschichte</title>
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		<title>DannySalcedo2 am 12. März 2026 um 06:59 Uhr</title>
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		<updated>2026-03-12T06:59:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 12. März 2026, 06:59 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Jianxin is only limited by herself to trying to do everything at once. That is especially apparent from the amount of time she takes to set everything up for the next character in rotation since she needs to tank DMG, shield, heal, parry, and build up her own Concerto me&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/del&gt;&amp;lt;br&amp;gt;This prevents you from smashing all your ability buttons as soon as they're ready and actually forces you to pay attention to the enemy's movement . You might get past early-game combat without too much thinking, but it'll be a detriment to not learn to take it slow during the late g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Second, Zhezhi is incredibly simple to use and can be swapped &lt;/del&gt;in and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;out swiftly. Third, she grants plenty &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;useful buffs that make her brilliant for many characters&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not just Glacio ones. Finally&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she also gives Resonance Energy&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;further emphasizing her role as &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;buffer who simultaneously deals a lot of dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although Danjin can heal herself, you'll definitely want to have a healer like Verina or Baizhi in case of emergencies. These characters can also provide offensive support , increasing Danjin's overall damage out&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves has some of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best &lt;/del&gt;character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;designs in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gacha genre&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Their characters are not just good-looking&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they’re also great at having their own unique identity when it comes to combat &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;synergizing toget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Emerald of Genesis is a great weapon for Danjin because of its high base stats as a 5-star. Additionally, its effect provides Energy Regen so Danjin can use her Resonance Liberation more frequently , &lt;/del&gt;as well &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as an attack buff when using her Resonance Skill&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which has 100% uptime due to the skill having no coold&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite 5-star Resonators generally being better than their 4-star partners, there's still &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;noticeable gap in power among these premium characters. Therefore, players may be interested in knowing the best 5-star characters in Wuthering Wav&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Each character has different combinations that you'd want to execute. For example, Jiyan can have two different attacks based on how you perform his Heavy Attack . Moreover, some characters can get various buffs with their skills while others can give these buffs to their allies with their Outro Sk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can do this with the help &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Levitator function in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Utility box&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which will allow players &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pick up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spears and throw them at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TDs&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The plus side of this mission &lt;/del&gt;is that players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will not need to step onto the field of Incinero Petals. You &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stay at an elevated height and throw each spear &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the direction of the enem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Follow the quest marker until you once again have to go to the Sea &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flames to test out &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spears. There will be three Sound Emulators that you must guard. Each one will attract TDs, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the only way to get rid of them is using the Explosive Spe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strongest Havoc DPS characters in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and her unique playstyle means she's always fun &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use, but gets even better with the right &lt;/del&gt;build. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Below, we&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ll take &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;look at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best weapons, Echoes, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;team members to use with Dan&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After following &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quest navigation, talk to Mimika to find out &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there is indeed a person stranded in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mimika &lt;/del&gt;will be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;near &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Port City of Guixu Resonance Nexus . Teleport to the entrance of the Sea of Flames and head inside the Abandoned Research Facility to find Y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is one specific Echo Boss in Wuthering Waves &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players can farm &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use its machine. The Inferno Rider is &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Overlord Boss that can only be unlocked through the Exploration Quest: We Promise, We Deliver . The quest is quite lengthy and filled with rewards &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rovers. At &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can unlock the boss, claim the rewards,  [https://wutheringtide&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/ https://Wutheringtide.Com/] and equip its motorcycle &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;help you get around Solari&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Her &lt;/del&gt;most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;important Forte skills to upgrade are her Resonance Liberation and Resonance Skill &lt;/del&gt;, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will make her healing effects stronger&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We recommend prioritizing Baizhi&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Forte skills in the following or&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Next, head &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a marker southwest in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wounded Exiles&lt;/del&gt;. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mission is relatively simple, as Rovers just need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;test out &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Explosive Spear Barrels&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Exchange &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;filter from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;previous mission with the Exiles to gain &lt;/del&gt;access to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Barrels&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unfortunately&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Barrels are located &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a field &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Incinero Petals, so your characters will burn &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entire t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Havoc Rover can inflict a lot of DMG &lt;/del&gt;with their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Basic ATK or Resonance Liberation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;No matter how you choose &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play them, they’re strong enough &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;job done &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The only problem the Havoc Rover has is not having a dedicated Support that can buff their &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Similarly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Guardian Sword is fine if it's your &lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;option, but shouldn't be used in place of any of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapons &lt;/del&gt;above. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Guardian's Sword's increase to Resonance Skill damage does come &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;handy &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin, howe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you head over to the character screen &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;select &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fourth option on the left side of the current resonator &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you're using , you'll be able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see all their active &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;passive skills . This area has extensive details about each ability you can use during combat, and it's essential to read them if you want to succ&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;This prevents you from smashing all your ability buttons as soon as they're ready and actually forces you to pay attention to the enemy's movement . You might get past early-game combat without too much thinking, but it'll be a detriment to not learn to take it slow during the late g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Invest &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Specific Characters &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Manage Resources: Instead &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ascending each character at the same time&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and diverting resources&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is recommended that players decide on their favorite team compositions&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and focus on upgrading one team at &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;typically focusing on optimizing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DPS &lt;/ins&gt;character the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With that&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players will have an easier time with managing Waveplates while upgrading weapons &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Echoes &lt;/ins&gt;as well, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and ensure &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more effective continuous progression and character developm&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Each character has different combinations that you'd want to execute. For example, Jiyan can have two different attacks based on how you perform his Heavy Attack . Moreover, some characters can get various buffs with their skills while others can give these buffs to their allies with their Outro Sk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In terms &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team requirements by zone, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stable Zone requires only one team, as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vigor cost is minimal&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;whereas the Experimental Zone requires two different teams due to higher Vigor demands.The Hazard Zone requires three different teams &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;manage &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vigor effectively for all towers within this zone. Players can swap team members between levels as long as they have enough Vigor remaining on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strategic planning &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;necessary to ensure &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters with sufficient Vigor are available for higher levels or more challenging towers. In the video above, &lt;/ins&gt;players can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see how vigor system &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stable Zone wo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unknown Masters Journal Hidden Quest The Fabled Magnetic Cube Mechanics Quest (Part 1, 2 &amp;amp; 3) Tales &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Past &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Present No Response Tonight Quest A True Arena Champion Quest Clang Bang Echo Challenge Solutions How To Break The Seal At Loong's C&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To encourage players to utilize different teams, the Tower &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Adversity introduces a Vigor system. This system prevents players from using &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same teams for different towers within &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same zone&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;requiring them &lt;/ins&gt;to build &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and utilize multiple teams&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Here&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;detailed explanation of how &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vigor system works &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its implicati&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You will eventually navigate to Mimika’s touchpad, where &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Inferno Rider will be waiting. Keep in mind &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you can only use &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rover during this fight &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/ins&gt;will be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a short fight, because as soon as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Inferno Rider puts up an unbreakable shield , it will automatically &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example, different types of Prisms have immunity to their respective type of damage, and you won't be able to do much if your DPS belongs to &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;type . Whenever you get close &lt;/ins&gt;to an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemy type &lt;/ins&gt;for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first time&lt;/ins&gt;, you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'ll see a tutorial giving you their basic description&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It's highly recommended &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;read these before moving forw&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With **[https://Www.Wutheringtide.com/ Wuthering Waves Guide] Waves ** available now , the latest adventure-RPG gacha game has waded into an already deeply competitive market populated by a number of heavy hitters. With Genshin Impact comparisons the &lt;/ins&gt;most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;common, it's a matter of keeping very good company for the title developed by Kuro Games&lt;/ins&gt;, which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is heavily inspired by HoYoverse's Teyvat but distinguishes itself with a number of savvy innovations&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Slick combat and a varied traversal system are just a few things that feel fresh, but one thing that&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extremely familiar is Wuthering Waves ' resource syst&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pay Attention &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stage Buffs &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enemies: While the levels among the different towers within the same Zone are similar, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;buffs provided for each tower and level will vary&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;means that players should strategically switch teams around &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capitalize on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;specific buffs for each level&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, if players have access to strong characters, except for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;last few levels, this consideration doesn't become too prominent compared to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters players have &lt;/ins&gt;access to. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In essence&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;having a diverse roster of powerful characters can mitigate &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;need to fine-tune teams based on buffs, especially &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earlier stages &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tower of Advers&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stable and Experimental Zones are permanent, &lt;/ins&gt;with their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;challenges remaining the same, offering one-time rewards for collecting all crests (1800 Asterite in total, among other rewards)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Conversely, the Hazard Zone’s rotating phases provide an ongoing challenge with varied enemies, allowing players &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earn rewards (Up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;700 Asterite each rotation) repeatedly as long as they can complete &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;required crests in each rotation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players will also be able to collect Hazard Records as they progress, allowing them to obtain additional rewarsd including Phantom Skins for Echo's, Premium Tuner, Credits and m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are also a slew of other materials harvestable in different regions, though they are mostly used for Synthesis and Cooking&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;only the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;select few &lt;/ins&gt;above &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used to help strengthen Resonators&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That said, those interested &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pursuing different recipes &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Synthesis &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cooking can find materials &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same way, either through regional spawns or through shops &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exist &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make that pursuit a little bit easier &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time-effici&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DannySalcedo2</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33427&amp;oldid=prev</id>
		<title>BereniceNash818 am 12. März 2026 um 01:56 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33427&amp;oldid=prev"/>
		<updated>2026-03-12T01:56:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 12. März 2026, 01:56 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A common misconception about Mortefi &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that the main DPS &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be paired with him must rely on heavy attacks &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deal damage&lt;/del&gt;. That is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not a requirement. While it does help if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;main DPS uses heavy attacks as it &lt;/del&gt;takes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;advantage of his outro skill’s buff &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heavy attacks (38%) and allows Mortefi’s ultimate skill &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trigger twice on each heavy attack&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this Liberatin also triggers once on basic attacks. And since basic attacks are always faster than heavy attacks&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it balances &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After following &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quest navigation&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;talk &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mimika &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find out that there &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;indeed a person stranded &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Sea &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flames&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mimika will be near the Port City of Guixu &lt;/del&gt;Resonance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nexus . Teleport to the entrance &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Sea of Flames and head inside the Abandoned Research Facility to find Y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Compared &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other open-world RPG games&lt;/del&gt;, Wuthering Waves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brings a new look &lt;/del&gt;to combat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mechanics &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character equipment&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The game incorporates abilities called Echos&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enemies that &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give &lt;/del&gt;Resonators &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;additional stats and skills &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The characters either turn into monsters and attack&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or use specific skills listed &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;monster&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Once &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;challenge is complete, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Incinero Petals will vanish from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and exploration in this area &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be much easier. Head back &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jinzhou &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;talk to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;necessary NPCs &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;complete &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quest&lt;/del&gt;. You can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now farm &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Inferno Rider any time you want, and use its mount to traverse &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pla&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sonance Casket is a crucial resource in [https://www.wutheringtide.com/ Wuthering Waves Tips] Waves . Players can exchange it with a Relic Merchant in Jinzhou city for various rewards. The more &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collect, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;merchant &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;offer rewards&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Luckily&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Central Plains has many Sonance Caskets that will surely help Rovers satisfy &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Relic Merch&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Danjin is one of the strongest Havoc DPS characters in the game, and her unique playstyle means she's always fun to use, but gets even better with the right build. Below, we'll take a look at the best weapons, Echoes, and team members to use with Dan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong's Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Similarly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Guardian Sword &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fine if it's your only option, but shouldn't be used &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;place &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the weapons above&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Guardian's Sword's increase &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Resonance Skill damage does come in handy for Danjin, howe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Head northeast towards Jinzhou City and grab &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;relic from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hill. If it’s not there, you've probably picked it up during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tutorial when heading &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jinzhou for the first time with the other characters in Wuthering Wav&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Completing this puzzle will require the &lt;/del&gt;use &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of the Levitator in your Utility box&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players need to fix the broken pipe &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is divided between &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;three rooms&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;middle room &lt;/del&gt;is the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one that houses &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flaming device&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so if you ever get confused&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use that as a marker&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The puzzle has three L-shaped pipes &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two straight on&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Halfway through the fight, if you manage &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;knock him off his bike&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Inferno Rider &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abandon it and fight on both feet&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This segment will bring a bunch of heavy hitters that can halve your HP if you don’t dodge them. The trick to surviving this is to keep an eye on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunity to parry your hits and land some combo atta&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Baizhi &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a replacement for Verina&lt;/del&gt;, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she is one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only healers in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game that is available &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all players as a free character . If players are unable &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obtain Verina, Baizhi would do just fine as well&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Of course&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if players have Verina&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she is an all-around better cho&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each character has different combinations that you'd want to execute&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For example, Jiyan can have two different attacks based on &lt;/del&gt;how you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;perform his Heavy Attack . Moreover&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some characters can &lt;/del&gt;get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;various buffs with their skills while others &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give these buffs to their allies with &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Outro Sk&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these fights won&lt;/del&gt;'t be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;easy. Regardless &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your SOL3 Phase, these bosses are quite formidable, but each one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them has a specific weakness &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make use of this weakness to deal heavy &lt;/del&gt;damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to their Vibration (white) bar. Enemies take much higher damage when this bar is destro&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most intriguing characters in Wuthering Waves . Despite technically being a 4-Star, she is among &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highest potential DPS characters in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game, up there with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;likes of Calcharo&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Encore, and Jiy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Danjin heavily relies on her Heavy Attack &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heal &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deal damage&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so bringing along Mortefi is a great choice. Mortefi&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Outro Skill increases the next character's Heavy Attack damage by a massive 38 perc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss (Weekly Boss) How To Defeat Scar (And Get Unending Destruction) Sentinel Jue Boss Weekly Boss&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jianxin &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only limited by herself &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trying &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do everything at once&lt;/ins&gt;. That is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially apparent from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;amount of time she &lt;/ins&gt;takes to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set everything up for the next character in rotation since she needs &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tank DMG, shield, heal&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parry&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and build up her own Concerto me&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This prevents you from smashing all your ability buttons as soon as they're ready and actually forces you to pay attention to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemy's movement . You might get past early-game combat without too much thinking&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it'll be a detriment &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not learn &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;take it slow during the late g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Second, Zhezhi &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incredibly simple to use and can be swapped &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and out swiftly. Third, she grants plenty &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful buffs that make her brilliant for many characters, not just Glacio ones&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Finally, she also gives &lt;/ins&gt;Resonance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Energy, further emphasizing her role as a buffer who simultaneously deals a lot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dam&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Additionally, although Danjin can heal herself, you'll definitely want &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have a healer like Verina or Baizhi in case of emergencies. These characters can also provide offensive support &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increasing Danjin's overall damage out&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/ins&gt;Wuthering Waves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has some of the best character designs in the Gacha genre. Their characters are not just good-looking, they’re also great at having their own unique identity when it comes &lt;/ins&gt;to combat and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;synergizing toget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Emerald of Genesis is a great weapon for Danjin because of its high base stats as a 5-star&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Additionally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its effect provides Energy Regen so Danjin &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use her Resonance Liberation more frequently , as well as an attack buff when using her Resonance Skill, which has 100% uptime due to the skill having no coold&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite 5-star &lt;/ins&gt;Resonators &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generally being better than their 4-star partners, there's still a noticeable gap &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;power among these premium characters&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Therefore&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players may be interested &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;knowing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best 5-star characters in Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Each character has different combinations that you&lt;/ins&gt;'d &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;want to execute. For example, Jiyan can have two different attacks based on how you perform his Heavy Attack . Moreover, some characters can get various buffs with their skills while others can give these buffs to their allies with their Outro Sk&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You can do &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with the help of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Levitator function in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Utility box&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allow players &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pick up the Spears &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;throw them at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;TDs. The plus side of this mission is that players will not need &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;step onto &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;field of Incinero Petals&lt;/ins&gt;. You can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stay at an elevated height and throw each spear in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;direction of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enem&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Follow the quest marker until &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;once again have to go to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames to test out &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spears. There &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be three Sound Emulators that you must guard&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each one will attract TDs&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the only way to get rid of them is using &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Explosive Spe&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Danjin is one of the strongest Havoc DPS characters in the game, and her unique playstyle means she's always fun to use, but gets even better with the right build. Below, we'll take a look at the best weapons, Echoes, and team members to use with Dan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After following the quest navigation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;talk to Mimika to find out that there &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;indeed a person stranded &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Sea &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flames. Mimika will be near the Port City &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Guixu Resonance Nexus &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Teleport &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entrance of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames and head inside &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abandoned Research Facility &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;find Y&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There is one specific Echo Boss in Wuthering Waves that players can farm to &lt;/ins&gt;use &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its machine&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Inferno Rider is an Overlord Boss &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can only be unlocked through &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exploration Quest: We Promise, We Deliver &lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quest &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quite lengthy and filled with rewards for Rovers. At &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;end, you can unlock &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boss&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;claim the rewards&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; [https://wutheringtide.com/ https://Wutheringtide&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Com/] &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;equip its motorcycle to help you get around Solari&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Her most important Forte skills &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upgrade are her Resonance Liberation and Resonance Skill &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make her healing effects stronger&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;We recommend prioritizing Baizhi's Forte skills in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;following or&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Next, head to a marker southwest in the Sea of Flames and find the wounded Exiles. This mission &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;relatively simple&lt;/ins&gt;, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rovers just need to test out the Explosive Spear Barrels. Exchange the filter from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;previous mission with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exiles &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain access &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Barrels&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unfortunately&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Barrels are located in a field of Incinero Petals&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so your characters will burn the entire t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Havoc Rover can inflict a lot of DMG with their Basic ATK or Resonance Liberation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;No matter &lt;/ins&gt;how you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;choose to play them&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they’re strong enough to &lt;/ins&gt;get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the job done . The only problem the Havoc Rover has is not having a dedicated Support that &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;buff &lt;/ins&gt;their &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Similarly, Guardian Sword is fine if it's your only option&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but shouldn&lt;/ins&gt;'t be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used in place &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the weapons above&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Guardian's Sword's increase &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resonance Skill &lt;/ins&gt;damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does come in handy for Danjin, howe&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you head over to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character screen and select &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fourth option on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left side of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;current resonator that you're using &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you'll be able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see all their active &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;passive skills . This area has extensive details about each ability you can use during combat&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;essential to read them if you want to succ&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BereniceNash818</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33410&amp;oldid=prev</id>
		<title>HUFCharlie am 12. März 2026 um 01:34 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33410&amp;oldid=prev"/>
		<updated>2026-03-12T01:34:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 12. März 2026, 01:34 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;While &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;combat was a showcase &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;improvements &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;innovations&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brief amount of open world traversal/hub &lt;/del&gt;navigation &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;available &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hands-on indicates that Wuthering Waves exploration &lt;/del&gt;will be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a solid bedrock &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what already works in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;genre. Grappling hooks, gliders&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sprinting were all options&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each was implemented smoothly&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There's also a parkour system that lets &lt;/del&gt;characters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;run up walls/cliffsides&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is a nice touch and an improvement on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slow climb other titles tend to h&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brief hands-on - &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;during conversation with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kuro Games representative present during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hands-on - it became clear that Wuthering Waves has big plans for launch&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There's a wide array of content immediately available&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when I asked about post-launch plans, there wasn't &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;concrete answer but an obvious indication &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s something that's already &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consideration&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There's also &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fact &lt;/del&gt;that the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;team has been so readily willing to listen to player feedback. A lot &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;improved elements present &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this hands-on &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second closed beta are &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;direct result of players' complaints from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first round of testing&lt;/del&gt;, with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some pretty drastic redesigns already made in respo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Encore&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DPS multiplier mostly comes from her Resonance Liberation&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her hits are considered Basic Attack DMG, which means Sanhua&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s Outro Skill &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves can benefit Encore greatly&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sanhua gives 38% Basic Attack DMG Deepen for 14s when she&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;switched out. Meanwhile, Verina is a healer who can also buff on her Outro Skill. Unlike Sanhua whose buff only goes to the next character, Verina&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All-Type DMG Deepen is given &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all characters&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which means she and Sanhua won't clash against each ot&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Combat also feels snappy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;responsive in Wuthering Waves , with well-made character movement a crucial element of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flow of battle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dodges felt especially pinpoint and rewarding&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and combat also features a parry system where a unit can time their attack to respond to an enemy&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s vulnerability indicator &lt;/del&gt;during &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their own lunge - doing so results &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage and a stagger that can set up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next chain &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a combo&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The hands-on was a little too short to really go in-depth on these systems so it's difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ascertain exactly how &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;interplay &lt;/del&gt;between &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dodging&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;parrying&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;swapping units really flows, but what was &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;display felt intuitive and &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;System Mechanics How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fix Failed Error How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fix Music How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Play &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mac How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fix Controller Problems How to Fix 'Verifying File Integrity' Error How to Fix 'Gateway Connection' Error How to Fix Lag How to Delete Account Best Game Sett&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tutorials &amp;amp; Mechanics Guides How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unlock Dailies How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Skip Cutscenes How to Increase Player Union Level How to Fast Travel How to Test Run Characters How To Take Photos &amp;amp; Where to Find Saved Photos How To Change Time How to Play In Co&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Op Mode How To Get Money (Shell Credits) How To Get Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor and Levitator Combat System Guide How to Farm Data Bank EXP How to Find Chests How To Use Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How To Get And Use Mon&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is a 4-star Havoc Resonator in Wuthering Waves &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With her Scarlet Shade Resonance Power&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin sacrifices her own blood in her pursuit of justice&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin's playstyle revolves around consuming her own health through her Resonance Skill&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then healing herself &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her Heavy Att&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin has very complicated mechanics&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upon mastering her techniques, she becomes &lt;/del&gt;one of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the best DPS in [https://www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wutheringtide&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/ Wuthering Waves Online guide] Waves . Her main source of DMG &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;divided between her Heavy ATK and Resonance Skill, which is very good since she heavily relies on b&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tutorials &amp;amp; Mechanics Guides How to Unlock Dailies How to Skip Cutscenes How to Increase Player Union Level How to Fast Travel How to Test Run Characters How To Take Photos &amp;amp; Where to Find Saved Photos How To Change Time How to Play In Co&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Op Mode How To Get Money (Shell Credits) How To Get Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Levitator Combat System Guide How to Farm Data Bank EXP How to Find Chests How To Use Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How To Get And Use Mon&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**Wuthering Waves employs a 3-unit combat system with a design focus &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;swapping between them at beneficial times ** during battle &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maximize their synergies&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not ground-breaking, but &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;implementation is excellent - slowly building up a charge bar while using abilities and properly timing dodges allows players to then swap into a new unit that has an immediate effect upon entering the battlefield. We didn&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t get a chance to really examine what those abilities are, but they seem to range from doing &lt;/del&gt;damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to setting up better positioning for &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new skill in&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A common misconception about Mortefi is that the main DPS to be paired with him must rely on heavy attacks to deal damage. That is not a requirement. &lt;/ins&gt;While &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it does help if the main DPS uses heavy attacks as it takes advantage &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his outro skill’s buff to heavy attacks (38%) &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allows Mortefi’s ultimate skill to trigger twice on each heavy attack&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this Liberatin also triggers once on basic attacks. And since basic attacks are always faster than heavy attacks, it balances &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After following &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quest &lt;/ins&gt;navigation&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, talk to Mimika to find out that there is indeed a person stranded &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames. Mimika &lt;/ins&gt;will be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;near the Port City of Guixu Resonance Nexus . Teleport to the entrance of the Sea &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flames and head inside &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abandoned Research Facility to find Y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Compared to other open-world RPG games&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves brings a new look to combat mechanics &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character equipment. The game incorporates abilities called Echos&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemies that can give Resonators additional stats &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skills in battle &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;characters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;either turn into monsters and attack&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or use specific skills listed in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monster's d&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once this challenge is complete, the Incinero Petals will vanish from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames, and exploration in this area will be much easier. Head back to Jinzhou &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;talk to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;necessary NPCs to complete &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quest&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You can now farm the Inferno Rider any time you want&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use its mount to traverse the pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sonance Casket is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crucial resource in [https://www.wutheringtide.com/ Wuthering Waves Tips] Waves . Players can exchange &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Relic Merchant in Jinzhou city for various rewards&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The more you collect, the more &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;merchant will offer rewards. Luckily, Central Plains has many Sonance Caskets &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will surely help Rovers satisfy &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Relic Merch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Danjin is one &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strongest Havoc DPS characters &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her unique playstyle means she's always fun to use, but gets even better with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right build. Below, we'll take &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;look at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best weapons, Echoes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and team members to use &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong's Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Similarly, Guardian Sword is fine if it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your only option&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shouldn&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t be used &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;place of any of the weapons above&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Guardian&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sword&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increase &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resonance Skill damage does come in handy for Danjin&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;howe&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Head northeast towards Jinzhou City &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grab the relic from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hill&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If it’s not there&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ve probably picked it up &lt;/ins&gt;during &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the tutorial when heading to Jinzhou for the first time with the other characters &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Completing this puzzle will require &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Levitator in your Utility box&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players need &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fix &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;broken pipe that is divided &lt;/ins&gt;between &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the three rooms. The middle room is the one that houses the flaming device&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so if you ever get confused&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use that as a marker. The puzzle has three L-shaped pipes &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two straight &lt;/ins&gt;on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Halfway through the fight, if you manage &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;knock him off his bike, the Inferno Rider will abandon it and fight on both feet. This segment will bring a bunch of heavy hitters that can halve your HP if you don’t dodge them. The trick &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surviving this is &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep an eye &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the opportunity &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parry your hits and land some combo atta&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Baizhi is a replacement for Verina, as she is one of the only healers in the game that is available &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all players as a free character . If players are unable &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obtain Verina, Baizhi would do just fine as well. Of course, if players have Verina, she is an all&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;around better cho&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each character has different combinations that you'd want to execute&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jiyan can have two different attacks based on how you perform his Heavy Attack &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moreover&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some characters can get various buffs &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their skills while others can give these buffs to their allies with their Outro Sk&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, these fights won't be easy. Regardless of your SOL3 Phase, these bosses are quite formidable&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/ins&gt;one of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them has a specific weakness &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You need to make use of this weakness to deal heavy damage to their Vibration (white) bar&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enemies take much higher damage when this bar &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is one of the most intriguing characters in Wuthering Waves . Despite technically being a 4&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star, she is among the highest potential DPS characters in the game, up there with the likes of Calcharo, Encore, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jiy&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin heavily relies &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her Heavy Attack &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heal and deal damage, so bringing along Mortefi is a great choice&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mortefi&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Outro Skill increases &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next character&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Heavy Attack &lt;/ins&gt;damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;massive 38 perc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss (Weekly Boss) How To Defeat Scar (And Get Unending Destruction) Sentinel Jue Boss Weekly Boss&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HUFCharlie</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33332&amp;oldid=prev</id>
		<title>ShannonFxx am 12. März 2026 um 00:36 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33332&amp;oldid=prev"/>
		<updated>2026-03-12T00:36:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 12. März 2026, 00:36 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mastering Changli can &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;difficult since she has some fancy rotations &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;canceling&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but it'll surely be rewarding&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jinhsi&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mentor &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excellent at being both &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sub-DPS &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Main DPS, making her a versatile unit &lt;/del&gt;to h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Huanglong Lost History (Lighthouse Locations) Perspective Bender Domain Guide Backflip Challenge Hero &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Leap Secret Investigation How &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Find the Guide Crystals When The Moonlight Shines In The Forest &lt;/del&gt;A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Free Meal? Quest (Part 1 &amp;amp; 2) Journal &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jinzhou &amp;amp; Quest &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wits Save the World? Save &lt;/del&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;introduces an enormous first map &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explore as soon as they log into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game. The game world has several sections with varying themes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effects&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terrain, allowing players to discover every hidden secret should they explore thoroug&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is one of the most intriguing characters &lt;/del&gt;in Wuthering Waves . &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Despite technically being &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Star, she is among &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highest potential DPS characters &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up there with the likes of Calcharo&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Encore&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jiy&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As you play the game more, you'll quickly get used &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seeing enemies everywhere you go. While this might make you want &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ignore them, the best play would be &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take the time and defeat every enemy you find . Whenever you defeat an enemy, there&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s a chance for them &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drop an Echo, which can be equipped on your charact&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Quest Walkthroughs &lt;/del&gt;How &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To Beat The Backflip Minigame Stygian Lacrimosa Solitary Path Solitary Path Stygian Lacrimosa The Fabled Magnetic Cube Mechanics When Moonlight Shines In The Forest When The Forest Is No Longer&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Diving head-first into a new adventure can be exciting, but the appeal will wear off if the everyday quests turn into a chore &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;complete. Players should take their time searching every inch of the map, completing every quest, and uncovering everything that Wuthering Waves has &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tutorials &amp;amp; Mechanics Guides How to Unlock Dailies How to Skip Cutscenes How to Increase Player Union Level How to Fast Travel How to Test Run Characters How To Take Photos &amp;amp; Where to Find Saved Photos How To Change Time How to Play In Co-Op Mode How To Get Money (Shell Credits) How To Get Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor and Levitator Combat System Guide How to Farm Data Bank EXP How to Find Chests How To Use Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How To Get And Use Mon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves' combat &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slow&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;paced &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a way that enemies can have a quick succession of attacks&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but they usually enter a short cooldown before launching another series &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attacks &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, if you get caught by any of these regular attacks, you&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ll see the &lt;/del&gt;health &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bar of your active character deplete quite f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Calcharo is a strong main DPS in Wuthering Waves . He relies on his Resonance Liberation and he needs a team that can maximize his DMG. That being said&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the team should be balanced between Supports and Sustain&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which will give Calcharo the buffs he needs while keeping the team al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Huanglong Lost History (Lighthouse Locations) Perspective Bender Domain Guide Backflip Challenge Hero &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Leap Secret Investigation How to Find the Guide Crystals When The Moonlight Shines In The Forest A Free Meal? Quest (Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; Quest of Wits Save the World? Save the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A classic team of Main &lt;/del&gt;DPS&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Sub-DPS, and a Support. Calcharo takes the lead by carrying the entire team’s DMG as Jianxin and Verina work together to maximize his DMG. They do so mainly through their Outro Skill,  &lt;/del&gt;[https://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Www&lt;/del&gt;.Wutheringtide.com/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wutheringtide.com] which grants Calcharo more than 50% &lt;/del&gt;DMG &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Deepen alongside their Echo sets that grant him around 35% extra &lt;/del&gt;ATK&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;%. Not only that&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but Verina’s passive also adds 20% extra ATK to Calch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These chests give you ten Astrite each, with some even giving up to 40. This might not seem like a &lt;/del&gt;good &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;method to get Astrite at first, but you'll be surprised with how fast they stack up, especially if you just continuously get these chests while you're &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a certain qu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Boss &lt;/del&gt;Guides &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Borne Geochelone Boss Dreamless Boss &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Weekly Boss&lt;/del&gt;) How To &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Defeat Scar (&lt;/del&gt;And &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Get Unending Destruction) Sentinel Jue Boss Weekly Boss &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You'll get &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ton of Astrites &lt;/del&gt;during &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the early game&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they get &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot rarer &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get once you've finished all &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one-time tasks&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you still have some ways &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get Astrites regularly as long as you keep them &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beginner Guides For Wuthering Waves Should You Choose The Male or Female Rover? Beginner Tips Combat Tips Gacha System Guide How To Reroll How To Add And Play With Friends Daily System Guide Where To Spend Your Waveplate How To Upgrade Union Level Quickly All Free Rewards You Can Get On Launch Best Ways To Get Astrite Best DPS Resonators Resonator Tier List Character List Every Battle Pass Weapon, Ranked Every Battle Pass Weapon, Ranked Forte Circuit, Explained Forte Circuit, Explained Every Healer, Ranked Every Healer, Ranked Best Team Comps Best Team Comps Elements System, Explained Elements System, Expla&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While combat was a showcase of improvements and innovations, the brief amount of open world traversal/hub navigation available in the hands-on indicates that Wuthering Waves exploration will &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a solid bedrock of what already works in the genre. Grappling hooks, gliders, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sprinting were all options&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and each was implemented smoothly&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also a parkour system that lets characters run up walls/cliffsides, which &lt;/ins&gt;is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nice touch &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an improvement on the slow climb other titles tend &lt;/ins&gt;to h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There's a wide array &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;content immediately available, and when I asked about post-launch plans, there wasn't a concrete answer but an obvious indication it's something that's already a consideration. There's also the fact that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team has been so readily willing to listen &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player feedback. &lt;/ins&gt;A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the improved elements present in this hands-on and the second closed beta are a direct result &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players' complaints from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first round of testing, with some pretty drastic redesigns already made in respo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Encore's DPS multiplier mostly comes from her Resonance Liberation, but her hits are considered Basic Attack DMG, which means Sanhua's Outro Skill in &lt;/ins&gt;Wuthering Waves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can benefit Encore greatly. Sanhua gives 38% Basic Attack DMG Deepen &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;14s when she's switched out. Meanwhile, Verina is a healer who can also buff on her Outro Skill. Unlike Sanhua whose buff only goes &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next character&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Verina's All-Type DMG Deepen is given to all characters&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which means she &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sanhua won't clash against each ot&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Combat also feels snappy and responsive &lt;/ins&gt;in Wuthering Waves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, with well-made character movement a crucial element of the flow of battle&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dodges felt especially pinpoint and rewarding, and combat also features a parry system where &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unit can time their attack to respond to an enemy's vulnerability indicator during their own lunge &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doing so results in damage and a stagger that can set up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next chain of a combo. The hands-on was a little too short to really go &lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-depth on these systems so it's difficult to ascertain exactly how &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interplay between dodging&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parrying&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and swapping units really flows&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but what was on display felt intuitive &lt;/ins&gt;and &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;System Mechanics How to Fix Failed Error How to Fix Music How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Play on Mac How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fix Controller Problems How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fix 'Verifying File Integrity&lt;/ins&gt;' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Error How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fix 'Gateway Connection' Error &lt;/ins&gt;How to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fix Lag How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Delete Account Best Game Sett&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tutorials &amp;amp; Mechanics Guides How to Unlock Dailies How to Skip Cutscenes How to Increase Player Union Level How to Fast Travel How to Test Run Characters How To Take Photos &amp;amp; Where to Find Saved Photos How To Change Time How to Play In Co-Op Mode How To Get Money (Shell Credits) How To Get Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor and Levitator Combat System Guide How to Farm Data Bank EXP How to Find Chests How To Use Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How To Get And Use Mon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a 4&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;star Havoc Resonator &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves . With her Scarlet Shade Resonance Power&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin sacrifices her own blood in her pursuit &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;justice&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s playstyle revolves around consuming her own &lt;/ins&gt;health &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;through her Resonance Skill, then healing herself with her Heavy Att&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin has very complicated mechanics&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but upon mastering her techniques&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;she becomes one &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best &lt;/ins&gt;DPS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;[https://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;www&lt;/ins&gt;.Wutheringtide.com/ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves Online guide] Waves &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Her main source of &lt;/ins&gt;DMG &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is divided between her Heavy &lt;/ins&gt;ATK &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Resonance Skill&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is very &lt;/ins&gt;good &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;since she heavily relies &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tutorials &amp;amp; Mechanics &lt;/ins&gt;Guides &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;How to Unlock Dailies How to Skip Cutscenes How to Increase Player Union Level How to Fast Travel How to Test Run Characters How To Take Photos &amp;amp; Where to Find Saved Photos How To Change Time How to Play In Co&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Op Mode How To Get Money &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shell Credits&lt;/ins&gt;) How To &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Get Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor and Levitator Combat System Guide How to Farm Data Bank EXP How to Find Chests How To Use Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How To Get &lt;/ins&gt;And &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Use Mon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**Wuthering Waves employs a 3-unit combat system with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;design focus on swapping between them at beneficial times ** &lt;/ins&gt;during &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle to maximize their synergies. It's not ground-breaking&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the implementation is excellent - slowly building up &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;charge bar while using abilities &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;properly timing dodges allows players &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then swap into a new unit that has an immediate effect upon entering &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battlefield&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;We didn't get a chance to really examine what those abilities are&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they seem to range from doing damage &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;setting up better positioning for a new skill &lt;/ins&gt;in&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShannonFxx</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33068&amp;oldid=prev</id>
		<title>WaylonDanielson am 11. März 2026 um 22:23 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=33068&amp;oldid=prev"/>
		<updated>2026-03-11T22:23:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 11. März 2026, 22:23 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Because Baizhi won't &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on the field for too long at a time &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this weapon perfectly suits her role. Swap in, use her Resonance Skill to heal your party, then swap back to your main damage character. With Variation, each time you use Baizhi&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s Resonance Skill, her Resonance Liberation will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;charged even m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a healer, the best Echo set for Baizhi is the Rejuvenating Glow set&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This Sonata Effect set will increase Baizhi&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Healing Bonus &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while also granting the entire party an attack buff when they are healed by Baizhi . This works especially well with &lt;/del&gt;her &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Outro Skill , which heals the character she swaps into while also buffing their dam&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Weekly Boss&lt;/del&gt;) How &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To Defeat Scar &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;And Get Unending Destruction&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sentinel Jue Boss Weekly Boss &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When you enter the free-roam state in &lt;/del&gt;Wuthering Waves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for the &lt;/del&gt;first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time and open your &lt;/del&gt;map&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you'll already see a stamina-type mechanic called Waveplate on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;top right&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You'll have the maximum amount at the start &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nowhere to spend it on . However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after progressing the story a little&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you'll unlock Simulation Challen&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In addition to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;burn effect, there are multiple Tacet Discords (TDs) &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the area&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since close&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;range combat will be difficult&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recommended to equip Pistol users like Chixiai or Mortefi &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your party to get rid &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any troublesome o&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These let &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have some resonator exp&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapon exp&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or Shell Credits&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in exchange for some Waveplate. It&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highly recommended &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do these challenges and reduce &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Waveplate so that it can start regenerating again . You can get one Waveplate back every six minutes, with a total of 240 every &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Next&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;head over to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;room on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;left and pick up the straight pipe . Carry this pipe &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the room on the right and affix it in the gap you saw before&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A small cutscene &lt;/del&gt;should &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is your indicator &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you have successfully connected the pipes in the middle and right ro&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;General &lt;/del&gt;How to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Get All Free &lt;/del&gt;Characters How to Get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A Free 5-Star Character Resonators &lt;/del&gt;Guide &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Character Tier List Basic Team Composition Guide All Available 5-Star Characters &lt;/del&gt;How to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ascend Characters Best DPS Characters &lt;/del&gt;To Use &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories &lt;/del&gt;To &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Complete Every Playable 4-Star Chara&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can get used to the &lt;/del&gt;combat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and attack sequence &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game after &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little practice&lt;/del&gt;, but they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;won't be &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any use if you don't know what your enemies can do&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As you reach different areas and move around the map&lt;/del&gt;, you&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'ll find various enemies belonging to different groups . Each one &lt;/del&gt;of these &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enemy types has something special about t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these fights won&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t be easy. Regardless &lt;/del&gt;of your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SOL3 Phase, these bosses are &lt;/del&gt;quite &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;formidable, but each one of them has a specific weakness . You need to make use of this weakness to deal heavy damage to their Vibration (white) bar. Enemies take much higher damage when this bar is destro&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Head northeast towards Jinzhou City &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grab the relic from the hill&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If it’s not there&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you've probably picked it up during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tutorial when heading to Jinzhou for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first time with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other characters in Wuthering Wav&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With high Energy Regen and HP , Baizhi will be best able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fulfil her role as a healer. Energy Regen will let her use her Resonance Liberation skill more frequently , while high HP ensures she isn't knocked out when she needs to stay in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;field to heal her t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For an all-round good &lt;/del&gt;team &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for the early game, we recommend using Rover as your main &lt;/del&gt;DPS, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sanhua as a secondary &lt;/del&gt;DPS, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Baizhi as &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;support/healer&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This team is strong enough &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;carry you &lt;/del&gt;through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the early Union Levels and story content until you unlock &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5-star charact&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It's highly recommended to go around the world and farm these Echoes every day since &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can eventually convert them into higher-tier Echoes &lt;/del&gt;, even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if you get a ton of repeats&lt;/del&gt;. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;process will take most of your time since &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only do you have &lt;/del&gt;to get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lucky for an Echo to drop&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good stats &lt;/del&gt;on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you head over to the character screen and select the fourth option on the left side of the current resonator that you're using , you'll be able to see all their active and passive skills . This area has extensive details about each ability you can use during combat, and it's essential to read them if you want to succ&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As you play [https://www.wutheringtide.com/ simply click &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next site] &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you'll quickly &lt;/del&gt;get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;used &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seeing enemies everywhere &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While this might make &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;want &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ignore them, the best play would be to take the time and defeat every enemy you find . Whenever &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defeat an enemy, there's a chance for &lt;/del&gt;them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to drop an Echo, which can be equipped on your charact&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We Promise&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We Deliver quest can be unlocked after interacting with the bulletin board in Jinzhou. You can teleport to the Resonance Beacon near the marker to reach it. Whilst you investigate the warrant notice&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an NPC named Dr. Woodrow will approach you for a discussion. This will eventually lead you to check your mailbox for a letter from Lollo Logisti&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mastering Changli can &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difficult since she has some fancy rotations and canceling&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ll surely &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rewarding&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jinhsi&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mentor is excellent at being both a Sub-DPS and Main DPS&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making &lt;/ins&gt;her &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a versatile unit to h&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Huanglong Lost History &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lighthouse Locations&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Perspective Bender Domain Guide Backflip Challenge Hero of the Leap Secret Investigation &lt;/ins&gt;How &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to Find the Guide Crystals When The Moonlight Shines In The Forest A Free Meal? Quest &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Part 1 &amp;amp; 2&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Journal of Jinzhou &amp;amp; Quest of Wits Save the World? Save the &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;introduces an enormous &lt;/ins&gt;first map &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for players to explore as soon as they log into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game world has several sections &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;varying themes, effects&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and terrain&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing players to discover every hidden secret should they explore thoroug&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most intriguing characters &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite technically being a 4&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;she &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;among the highest potential DPS characters &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game, up there with the likes &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Calcharo, Encore, and Jiy&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play the game more&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you'll quickly get used to seeing enemies everywhere you go. While this might make you want to ignore them&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the best play would be to take the time and defeat every enemy you find . Whenever you defeat an enemy&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a chance for them &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drop an Echo, which can be equipped on &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;charact&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Quest Walkthroughs How To Beat The Backflip Minigame Stygian Lacrimosa Solitary Path Solitary Path Stygian Lacrimosa The Fabled Magnetic Cube Mechanics When Moonlight Shines In The Forest When The Forest Is No Longer&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Diving head-first into a new adventure can be exciting&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;appeal will wear off if &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;everyday quests turn into a chore &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;complete&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players &lt;/ins&gt;should &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;take their time searching every inch of the map, completing every quest&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and uncovering everything &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves has to of&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tutorials &amp;amp; Mechanics Guides How to Unlock Dailies &lt;/ins&gt;How to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Skip Cutscenes How to Increase Player Union Level How to Fast Travel How to Test Run &lt;/ins&gt;Characters How &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To Take Photos &amp;amp; Where &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Find Saved Photos How To Change Time How to Play In Co-Op Mode How To &lt;/ins&gt;Get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Money (Shell Credits) How To Get Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor and Levitator Combat System &lt;/ins&gt;Guide How to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Farm Data Bank EXP How to Find Chests How &lt;/ins&gt;To Use &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How &lt;/ins&gt;To &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Get And Use Mon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Waves' &lt;/ins&gt;combat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is slow-paced &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way that enemies can have a quick succession of attacks&lt;/ins&gt;, but they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually enter a short cooldown before launching another series &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attacks &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get caught by any &lt;/ins&gt;of these &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;regular attacks&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ll see the health bar &lt;/ins&gt;of your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;active character deplete &lt;/ins&gt;quite &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Calcharo is a strong main DPS in Wuthering Waves . He relies on his Resonance Liberation &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he needs a team that can maximize his DMG&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That being said&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team should be balanced between Supports and Sustain, which will give Calcharo &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;buffs he needs while keeping &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team al&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Huanglong Lost History (Lighthouse Locations) Perspective Bender Domain Guide Backflip Challenge Hero of the Leap Secret Investigation How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Find the Guide Crystals When The Moonlight Shines In The Forest A Free Meal? Quest (Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; Quest of Wits Save the World? Save &lt;/ins&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A classic &lt;/ins&gt;team &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of Main &lt;/ins&gt;DPS, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sub-&lt;/ins&gt;DPS, and a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Support&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Calcharo takes the lead by carrying the entire team’s DMG as Jianxin and Verina work together &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximize his DMG. They do so mainly &lt;/ins&gt;through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their Outro Skill,  [https://Www.Wutheringtide.com/ Www.Wutheringtide.com] which grants Calcharo &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;than 50% DMG Deepen alongside their Echo sets that grant him around 35% extra ATK%. Not only that, but Verina’s passive also adds 20% extra ATK to Calch&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These chests give &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ten Astrite each&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with some &lt;/ins&gt;even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giving up to 40&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seem like a good method &lt;/ins&gt;to get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Astrite at first&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you'll be surprised with how fast they stack up, especially if you just continuously &lt;/ins&gt;get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these chests while you're &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a certain qu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss (Weekly Boss) How To Defeat Scar (And Get Unending Destruction) Sentinel Jue Boss Weekly Boss &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You'll get a ton of Astrites during &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;early &lt;/ins&gt;game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they &lt;/ins&gt;get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a lot rarer and difficult &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get once &lt;/ins&gt;you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'ve finished all the one-time tasks&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully, &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still have some ways &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get Astrites regularly as long as &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep &lt;/ins&gt;them &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Beginner Guides For Wuthering Waves Should You Choose &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Male or Female Rover? Beginner Tips Combat Tips Gacha System Guide How To Reroll How To Add And Play With Friends Daily System Guide Where To Spend Your Waveplate How To Upgrade Union Level Quickly All Free Rewards You Can Get On Launch Best Ways To Get Astrite Best DPS Resonators Resonator Tier List Character List Every Battle Pass Weapon, Ranked Every Battle Pass Weapon, Ranked Forte Circuit, Explained Forte Circuit, Explained Every Healer, Ranked Every Healer, Ranked Best Team Comps Best Team Comps Elements System&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Explained Elements System&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Expla&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaylonDanielson</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=How_To_Win_Every_Battle_In_Wuthering_Waves&amp;diff=32856&amp;oldid=prev</id>
		<title>SherlynHeyward1: Die Seite wurde neu angelegt: „&lt;br&gt;Because Baizhi won't be on the field for too long at a time , this weapon perfectly suits her role. Swap in, use her Resonance Skill to heal your party, th…“</title>
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		<updated>2026-03-11T20:07:26Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Because Baizhi won&amp;#039;t be on the field for too long at a time , this weapon perfectly suits her role. Swap in, use her Resonance Skill to heal your party, th…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Because Baizhi won't be on the field for too long at a time , this weapon perfectly suits her role. Swap in, use her Resonance Skill to heal your party, then swap back to your main damage character. With Variation, each time you use Baizhi's Resonance Skill, her Resonance Liberation will be charged even m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a healer, the best Echo set for Baizhi is the Rejuvenating Glow set. This Sonata Effect set will increase Baizhi's Healing Bonus , while also granting the entire party an attack buff when they are healed by Baizhi . This works especially well with her Outro Skill , which heals the character she swaps into while also buffing their dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss (Weekly Boss) How To Defeat Scar (And Get Unending Destruction) Sentinel Jue Boss Weekly Boss &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you enter the free-roam state in Wuthering Waves for the first time and open your map, you'll already see a stamina-type mechanic called Waveplate on the top right. You'll have the maximum amount at the start with nowhere to spend it on . However, after progressing the story a little, you'll unlock Simulation Challen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition to the burn effect, there are multiple Tacet Discords (TDs) in the area. Since close-range combat will be difficult, it is recommended to equip Pistol users like Chixiai or Mortefi in your party to get rid of any troublesome o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These let you have some resonator exp, weapon exp, or Shell Credits, in exchange for some Waveplate. It's highly recommended to do these challenges and reduce your Waveplate so that it can start regenerating again . You can get one Waveplate back every six minutes, with a total of 240 every &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next, head over to the room on the left and pick up the straight pipe . Carry this pipe to the room on the right and affix it in the gap you saw before. A small cutscene should play, which is your indicator that you have successfully connected the pipes in the middle and right ro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General How to Get All Free Characters How to Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How to Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You can get used to the combat and attack sequence in the game after a little practice, but they won't be of any use if you don't know what your enemies can do. As you reach different areas and move around the map, you'll find various enemies belonging to different groups . Each one of these enemy types has something special about t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, these fights won't be easy. Regardless of your SOL3 Phase, these bosses are quite formidable, but each one of them has a specific weakness . You need to make use of this weakness to deal heavy damage to their Vibration (white) bar. Enemies take much higher damage when this bar is destro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Head northeast towards Jinzhou City and grab the relic from the hill. If it’s not there, you've probably picked it up during the tutorial when heading to Jinzhou for the first time with the other characters in Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With high Energy Regen and HP , Baizhi will be best able to fulfil her role as a healer. Energy Regen will let her use her Resonance Liberation skill more frequently , while high HP ensures she isn't knocked out when she needs to stay in the field to heal her t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For an all-round good team for the early game, we recommend using Rover as your main DPS, Sanhua as a secondary DPS, and Baizhi as a support/healer. This team is strong enough to carry you through the early Union Levels and story content until you unlock more 5-star charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's highly recommended to go around the world and farm these Echoes every day since you can eventually convert them into higher-tier Echoes , even if you get a ton of repeats. This process will take most of your time since not only do you have to get lucky for an Echo to drop, but also get good stats on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you head over to the character screen and select the fourth option on the left side of the current resonator that you're using , you'll be able to see all their active and passive skills . This area has extensive details about each ability you can use during combat, and it's essential to read them if you want to succ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As you play [https://www.wutheringtide.com/ simply click the next site] game more, you'll quickly get used to seeing enemies everywhere you go. While this might make you want to ignore them, the best play would be to take the time and defeat every enemy you find . Whenever you defeat an enemy, there's a chance for them to drop an Echo, which can be equipped on your charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The We Promise, We Deliver quest can be unlocked after interacting with the bulletin board in Jinzhou. You can teleport to the Resonance Beacon near the marker to reach it. Whilst you investigate the warrant notice, an NPC named Dr. Woodrow will approach you for a discussion. This will eventually lead you to check your mailbox for a letter from Lollo Logisti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SherlynHeyward1</name></author>
		
	</entry>
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