<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
	<id>http://dustlikestars.de/index.php?action=history&amp;feed=atom&amp;title=Wuthering_Waves%3A_Mistakes_To_Avoid</id>
	<title>Wuthering Waves: Mistakes To Avoid - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="http://dustlikestars.de/index.php?action=history&amp;feed=atom&amp;title=Wuthering_Waves%3A_Mistakes_To_Avoid"/>
	<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;action=history"/>
	<updated>2026-05-11T21:53:41Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Erkenfara</subtitle>
	<generator>MediaWiki 1.32.2</generator>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;diff=33396&amp;oldid=prev</id>
		<title>MichelleWatts52 am 12. März 2026 um 01:13 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;diff=33396&amp;oldid=prev"/>
		<updated>2026-03-12T01:13:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 12. März 2026, 01:13 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Verdict: While the early-game meta is prone to change, players aiming for an early advantage in endgame content should prioritize obtaining Verina, with Encore and Calcharo being secondary options. That being the case, if players are only looking for one of these characters to obtain, they should not need to spend as much as time with rerolling, as they can pick any of them for their Beginner Convene after the first 50 pulls are comple&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A-Tier characters in Wuthering Waves are units that are powerful enough &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;carry their team DMG or Support&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, they’re either lacking a bit &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;juice or are outperformed by someone e&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While attending the Game Developers Conference 2024&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Screen Rant was able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;participate in a hands-on demonstration of a newer build of Wuthering Waves &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Following a brief demonstration of mechanics from a member of the Kuro Games team, we were able to play through a brief combat section against a boss, an open-world puzzle&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and some exploration of one of the game&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s settlements. Make no mistake: this game is unabashedly attempting &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capitalize &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;space Genshin Impact carved out &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the genre years ago. But it does it well enough that it feels like it has its own identity, &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mire) Shadows of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Past (Tiger&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Maw Mine) We Promise, We Deliver &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Flames&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Glorious Loong's Pearl (Mt Firmament) Where Wind Returns &lt;/del&gt;To &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Celestial Realms &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fagaceae Peninsula&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Of The Towers (Thorncrown Ri&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Belle Poppy &lt;/del&gt;Locations &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong's Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Danjin is a high&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;risk, high-DPS character who likes to stay as low on health as possible while still remaining alive on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battlefield. In essence&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she doesn't necessarily want healing. Jianxin functions mainly &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a shielder and buffer &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giving Danjin an easy swap out when things are &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;going her way&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jianxin's skill &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allows her to perfectly parry every single attack &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game (once)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allowing &lt;/del&gt;players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to handle particularly hard&lt;/del&gt;-to&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-dodge boss attacks with ease&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With her ultimate &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;outro skill, Jianxin can CC enemies (sort &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like Venti from Genshin Impact )&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allowing Danjin an easier time hitting enem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Combat also feels snappy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;responsive &lt;/del&gt;in [https://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Www.&lt;/del&gt;Wutheringtide.com&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/ &lt;/del&gt;Wuthering &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;waves Walkthrough&lt;/del&gt;] Waves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, with well-made character movement &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crucial element &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flow of battle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dodges felt especially pinpoint &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rewarding&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;combat &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;features &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;parry &lt;/del&gt;system &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where a unit can time their attack to respond to an enemy's vulnerability indicator during their own lunge - doing so results in damage and a stagger &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can set &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the next chain of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;combo. The hands-&lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was a little too short to really go in-depth on these systems so it's difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ascertain exactly how the interplay between dodging, parrying, and swapping units really flows, but what was on display felt intuitive and &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In addition, Echoes become similar &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;summons, where they can be activated &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;perform an ability like an emergency heal or a damaging attack. The more Echoes players collect, the more their level and rarity will improve, allowing for more powerful Echoes &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be obtained. Players should always do their best to farm Echoes wherever they app&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Belle Poppy &lt;/del&gt;Locations &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong's Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rinascita Silver Moon? Crimson Moon? Quest Nightmare Cloud Puzzle Whisperwind Haven Overflowing Palette Whisperwind Haven Treasure Spot Chest Locations Thessaleo Falls Overflowing Palette Thessaleo Falls Treasure Spot Chest Locations Averardo Overflowing Palette Averardo Vault Treasure Spot Chest Locations Averardo Vault Three Fratelli Challenges Penitent's End Treasure Spot Chest Locations Treasures &lt;/del&gt;In The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Painting &lt;/del&gt;Quest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dream Patrol: Knight in a Storm How To Defeat The LIfer The Last Knight &lt;/del&gt;Quest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;How To Restore The Morph Painting Pu&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As mentioned earlier&lt;/del&gt;, players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may spend considerable &lt;/del&gt;time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creating new accounts, particularly if they aim for Jiyan through limited pulls&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, if Jiyan isn't the priority&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/del&gt;should be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;able to obtain their desired characters within &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few rerolls. This is because, at the game's launch, F2P players will likely have more access to standard pulls than limited banner pulls. Here're all the quick steps (spoiler-free) for reroll&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mortefi’s outro skill allows him to buff his incoming teammate &lt;/del&gt;with a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;38% Heavy Attack DMG bonus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for Jiyan, means &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his ultimate form is basically buffed by &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;straight 38%&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Combined with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 pcs Moonlit Cloud Echo set &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mortefi can buff Jiyan for an additional 22% ATK when he switches&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;While the environment and scenery are visually fairly indistinct from what we saw, they were interesting enough, with materials to gather, enemies to defeat, and puzzles to solve. We played through a brief logic puzzle that was just above the boss fight demo, and it was a Tetris block-style conundrum that was a fun distraction. Obviously, one puzzle isn't enough to judge an entire game's worth of open world content so it's mostly speculation at this point, but based on other closed beta impressions/streams it **looks like the world of Wuthering Waves will have more than enough on offer to keep people interested in its early days &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;Verdict: While the early-game meta is prone to change, players aiming for an early advantage in endgame content should prioritize obtaining Verina, with Encore and Calcharo being secondary options. That being the case, if players are only looking for one of these characters to obtain, they should not need to spend as much as time with rerolling, as they can pick any of them for their Beginner Convene after the first 50 pulls are comple&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;You can get used to the combat and attack sequence in the game after a little practice, but they won't be &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any use if you don't know what your enemies can do. As you reach different areas and move around &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map, you'll find various enemies belonging &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;different groups &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these enemy types has something special about t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once you've put your Sun-Sinking Eclipse set together&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you'll want &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;search for Echo copies with better main and sub stats&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For Danjin&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ll want &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;focus &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increasing her damage , so we recommend seeking out &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;following stats &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your Ech&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danjin heavily relies on her Heavy Attack to heal and deal damage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so bringing along Mortefi is a great choice. Mortefi&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Outro Skill increases &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next character&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Attack damage by a massive 38 perc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weekly Boss&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;How &lt;/ins&gt;To &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Defeat Scar &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;And Get Unending Destruction&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sentinel Jue Boss Weekly Boss &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Huanglong Lost History (Lighthouse &lt;/ins&gt;Locations&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) Perspective Bender Domain Guide Backflip Challenge Hero of the Leap Secret Investigation How to Find the Guide Crystals When The Moonlight Shines In The Forest A Free Meal? Quest (Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; Quest of Wits Save the World? Save the &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Given that 5&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;star characters in standard permanent banners typically do not remain dominant in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;meta for long&lt;/ins&gt;, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seen in other similar games like Genshin Impact &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rerolling is generally &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;worth it for most players in the long run&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There is &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no guarentee that players will be lucky with their pulls for their most desired characters &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upcoming patches, considering the low early pity rates. Nevertheless&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/ins&gt;players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are keen on obtaining Jiyan, the first limited banner character, within 10&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 pulls, rerolling might be worth considering. It is also worth noting that, it is not worth rerolling for weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Materials are the most critical piece &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;advancing characters and making them as powerful as possible&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weapons, Resonators, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Echoes all need an abundant amount &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;materials to grow stronger&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and using them without planning could be detrimental to progress&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While combat was a showcase of improvements &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;innovations, the brief amount of open world traversal/hub navigation available &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hands-on indicates that &lt;/ins&gt;[https://Wutheringtide.com Wuthering &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Waves Updates&lt;/ins&gt;] Waves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exploration will be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;solid bedrock &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what already works in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;genre&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grappling hooks, gliders, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sprinting were all options&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each was implemented smoothly. There's &lt;/ins&gt;also a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parkour &lt;/ins&gt;system that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lets characters run &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;walls/cliffsides, which is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nice touch and an improvement &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the slow climb other titles tend &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;h&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;General How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Get All Free Characters How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Huanglong Lost History (Lighthouse &lt;/ins&gt;Locations&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) Perspective Bender Domain Guide Backflip Challenge Hero of the Leap Secret Investigation How to Find the Guide Crystals When The Moonlight Shines &lt;/ins&gt;In The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Forest A Free Meal? &lt;/ins&gt;Quest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; &lt;/ins&gt;Quest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of Wits Save the World? Save the &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Most importantly&lt;/ins&gt;, players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should take in the new and exciting world of Wuthering Waves one step at a &lt;/ins&gt;time. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While many will feel pressure to do as much as possible as fast as possible&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;video games &lt;/ins&gt;should &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never &lt;/ins&gt;be a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chore and should always be &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even during the brief hands-on - and during conversation &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There's &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wide array of content immediately available&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and when I asked about post-launch plans&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there wasn't a concrete answer but an obvious indication it's something &lt;/ins&gt;that&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s already &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consideration. There's also the fact that the team has been so readily willing to listen to player feedback&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players' complaints from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first round of testing&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with some pretty drastic redesigns already made in respo&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MichelleWatts52</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;diff=33116&amp;oldid=prev</id>
		<title>Tia12I101702200 am 11. März 2026 um 22:55 Uhr</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;diff=33116&amp;oldid=prev"/>
		<updated>2026-03-11T22:55:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version vom 11. März 2026, 22:55 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lingyang &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a 5-star Glacio Resonator in [https://www.Wutheringtide.com/ Wuthering Waves story guide] Waves . As a member of Jinzhou's Liondance Troupe&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lingyang fights as &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;embodiment of the lion&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pairing fierce martial arts &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lithe movements&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lingyang's playstyle favors aggressive offense while dodging at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;last mom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This weapon's effect is &lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slightly weaker than Abyss Surges', but is a bit more difficult to maintain. However, Hollow Mirage has ATK% as its secondary stat, which will greatly increase Lingyang's damage compared to other 4-star Gauntl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although &lt;/del&gt;these &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are more than enough buffs, Calcharo can enhance his own DMG if you trigger his Heavy ATK mercy and use Thundering Mephis Echo Skill before he Ult. Add &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all that the fact that Jianxin and Verina constantly shield and heal him &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giving him an excuse &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aggressive &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Invest in Specific Characters and Manage Resources: Instead of ascending each character at the same &lt;/del&gt;time, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and diverting resources,it is recommended that players decide on &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;favorite team compositions, and focus on upgrading one team at a time, typically focusing on optimizing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DPS character the most. With that, players will have an easier time with managing Waveplates while upgrading weapons and Echoes as well, and ensure a more effective continuous progression and character developm&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While players might be familiar with similar endgame content, Tower &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Adversity introduces unique aspects that require special attention. Here’s how players can unlock and progress through this content while using effective and F2P&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;friendly team compositions (although this isn't essentially mandatory to &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In terms of team requirements by zone, the Stable Zone requires only one team, as the Vigor cost is minimal, whereas the Experimental Zone requires two different teams due to higher Vigor demands.The Hazard Zone requires three different teams to manage the Vigor effectively for all towers within this zone. Players can swap team members between levels as long as they have enough Vigor remaining on the &lt;/del&gt;characters&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Strategic planning is necessary to ensure &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters with sufficient Vigor &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;available for higher levels &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more challenging towers&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In the video above&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players can see how vigor system in Stable Zone wo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As a starter character&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chixia’s gameplay is extremely simple and offers nothing but shoot enemies until they’re down. Her Resonance Chain greatly improves her DMG and makes her viable as a main DPS. However, she will still be underwhelming when compared &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some of the top-tier DPS units &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Camellya doesn't have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shot damage that looks as fancy as Jinhsi's, her small damage stacks up enough to place her &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the top &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the list with the Jianzhou Magistrate. Camellya also has a much better AoE than Jinhsi, making her the better choice against &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;horde &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As players dive into &lt;/del&gt;Wuthering Waves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recently launched free-to-play action role-playing game developed by &lt;/del&gt;Kuro Games, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they encounter a world ripe for exploration and adventure. Often compared &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;succesful titles like Genshin Impact , Wuthering Waves distinguishes itself with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;focus on &lt;/del&gt;combat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mechanics and unique systems like Ech&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s something unique, yet weird things about Lingyang’s mechanics. He’s clearly not worked to take on many enemies since he’s often having &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terrible time knowing where he’s standing. Take all that aside&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lingyang is a single&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;target beast (quite literally) who can melt down bosses with e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Stable &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Experimental Zones are permanent, with their challenges remaining the same, offering &lt;/del&gt;one&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-time rewards for collecting all crests (1800 Asterite in total, among other rewards). Conversely, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hazard Zone’s rotating phases provide an ongoing challenge with varied enemies, allowing players to earn rewards (Up to 700 Asterite each rotation) repeatedly as long as they can complete the required crests in each rotation. Players will also be able to collect Hazard Records as they progress, allowing them to obtain additional rewarsd including Phantom Skins for Echo&lt;/del&gt;'s&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Premium Tuner, Credits and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like most Gacha games, Wuthering Waves is releasing a healthy roster of unique characters that all have their ups and downs in terms of playstyle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While it &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;essential for players &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go after &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character they like &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most, &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is also vital to keep &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;number limi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1, Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix's Mire) Shadows of the Past (Tiger's Maw Mine) We Promise, We Deliver (Sea of Flames) Glorious Loong's Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Of these&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lampylumen Myriad is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strongest Main Echo &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dealing high Glacio damage &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its Echo Skill&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;Echoes, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we recommend using two three-cost &lt;/del&gt;Echoes and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two one-cost &lt;/del&gt;Echoes to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fill out your total cost&lt;/del&gt;. This will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also let you stack &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Glacio &lt;/del&gt;DMG &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;through substats&lt;/del&gt;, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we'll take &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;look at be&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Verdict: While the early-game meta &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;prone to change&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players aiming for &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;early advantage in endgame content should prioritize obtaining Verina&lt;/ins&gt;, with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Encore and Calcharo being secondary options&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That being &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;case, if players are &lt;/ins&gt;only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;looking for one of &lt;/ins&gt;these &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obtain&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they should not need &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spend &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;much &lt;/ins&gt;as time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with rerolling&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as they can pick any of them for &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Beginner Convene after &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first 50 pulls are comple&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Most &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the A&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tier &lt;/ins&gt;characters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in Wuthering Waves are units &lt;/ins&gt;that are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerful enough to carry their team DMG &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Support&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they’re either lacking a bit of juice or are outperformed by someone e&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While attending the Game Developers Conference 2024&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Screen Rant was able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;participate &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hands&lt;/ins&gt;-on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demonstration &lt;/ins&gt;of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;newer build &lt;/ins&gt;of Wuthering Waves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Following a brief demonstration of mechanics from &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;member of the &lt;/ins&gt;Kuro Games &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we were able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play through &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brief &lt;/ins&gt;combat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;section against &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boss&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an open&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world puzzle, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some exploration of &lt;/ins&gt;one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;settlements&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Make no mistake: this game &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unabashedly attempting &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capitalize on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space Genshin Impact carved out for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;genre years ago. But it does &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;well enough &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it feels like it has its own identity, &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1, Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix's Mire) Shadows of the Past (Tiger's Maw Mine) We Promise, We Deliver (Sea of Flames) Glorious Loong's Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong's Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Danjin is a high-risk, high-DPS character who likes to stay as low on health as possible while still remaining alive on the battlefield. In essence, she doesn't necessarily want healing. Jianxin functions mainly as a shielder and buffer &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giving Danjin an easy swap out when things are not going her way. Jianxin's skill also allows her to perfectly parry every single attack in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game (once)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing players to handle particularly hard-to-dodge boss attacks &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ease. With her ultimate and outro skill, Jianxin can CC enemies (sort of like Venti from Genshin Impact ), allowing Danjin an easier time hitting enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Combat also feels snappy and responsive in [https://Www.Wutheringtide&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/ Wuthering waves Walkthrough] Waves , with well-made character movement a crucial element of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flow &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle. Dodges felt especially pinpoint and rewarding, and combat also features a parry system where a unit can time their attack to respond to an enemy's vulnerability indicator during their own lunge - doing so results in damage and a stagger that can set up the next chain of a combo. The hands-on was a little too short to really go in-depth on these systems so it's difficult to ascertain exactly how the interplay between dodging, parrying, and swapping units really flows, but what was on display felt intuitive and &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition, &lt;/ins&gt;Echoes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;become similar to summons&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where they can be activated to perform an ability like an emergency heal or a damaging attack. The more &lt;/ins&gt;Echoes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players collect, the more their level &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rarity will improve, allowing for more powerful Echoes to be obtained. Players should always do their best to farm &lt;/ins&gt;Echoes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wherever they app&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong's Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rinascita Silver Moon? Crimson Moon? Quest Nightmare Cloud Puzzle Whisperwind Haven Overflowing Palette Whisperwind Haven Treasure Spot Chest Locations Thessaleo Falls Overflowing Palette Thessaleo Falls Treasure Spot Chest Locations Averardo Overflowing Palette Averardo Vault Treasure Spot Chest Locations Averardo Vault Three Fratelli Challenges Penitent's End Treasure Spot Chest Locations Treasures In The Painting Quest Dream Patrol: Knight in a Storm How To Defeat The LIfer The Last Knight Quest How To Restore The Morph Painting Pu&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned earlier, players may spend considerable time creating new accounts, particularly if they aim for Jiyan through limited pulls. However, if Jiyan isn't the priority, players should be able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obtain their desired characters within a few rerolls&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is because, at the game's launch, F2P players &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likely have &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;access to standard pulls than limited banner pulls. Here're all the quick steps (spoiler-free) for reroll&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mortefi’s outro skill allows him to buff his incoming teammate with a 38% Heavy Attack &lt;/ins&gt;DMG &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus&lt;/ins&gt;, which&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, for Jiyan, means that his ultimate form is basically buffed by &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;straight 38%. Combined with the 5 pcs Moonlit Cloud Echo set , Mortefi can buff Jiyan for an additional 22% ATK when he switches&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tia12I101702200</name></author>
		
	</entry>
	<entry>
		<id>http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;diff=33113&amp;oldid=prev</id>
		<title>BaileyHedgepeth: Die Seite wurde neu angelegt: „&lt;br&gt;Lingyang is a 5-star Glacio Resonator in [https://www.Wutheringtide.com/ Wuthering Waves story guide] Waves . As a member of Jinzhou's Liondance Troupe, Li…“</title>
		<link rel="alternate" type="text/html" href="http://dustlikestars.de/index.php?title=Wuthering_Waves:_Mistakes_To_Avoid&amp;diff=33113&amp;oldid=prev"/>
		<updated>2026-03-11T22:55:33Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Lingyang is a 5-star Glacio Resonator in [https://www.Wutheringtide.com/ Wuthering Waves story guide] Waves . As a member of Jinzhou&amp;#039;s Liondance Troupe, Li…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Lingyang is a 5-star Glacio Resonator in [https://www.Wutheringtide.com/ Wuthering Waves story guide] Waves . As a member of Jinzhou's Liondance Troupe, Lingyang fights as an embodiment of the lion, pairing fierce martial arts with lithe movements. Lingyang's playstyle favors aggressive offense while dodging at the last mom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This weapon's effect is only slightly weaker than Abyss Surges', but is a bit more difficult to maintain. However, Hollow Mirage has ATK% as its secondary stat, which will greatly increase Lingyang's damage compared to other 4-star Gauntl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although these are more than enough buffs, Calcharo can enhance his own DMG if you trigger his Heavy ATK mercy and use Thundering Mephis Echo Skill before he Ult. Add to all that the fact that Jianxin and Verina constantly shield and heal him , giving him an excuse to be as aggressive as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Invest in Specific Characters and Manage Resources: Instead of ascending each character at the same time, and diverting resources,it is recommended that players decide on their favorite team compositions, and focus on upgrading one team at a time, typically focusing on optimizing the DPS character the most. With that, players will have an easier time with managing Waveplates while upgrading weapons and Echoes as well, and ensure a more effective continuous progression and character developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While players might be familiar with similar endgame content, Tower of Adversity introduces unique aspects that require special attention. Here’s how players can unlock and progress through this content while using effective and F2P-friendly team compositions (although this isn't essentially mandatory to &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In terms of team requirements by zone, the Stable Zone requires only one team, as the Vigor cost is minimal, whereas the Experimental Zone requires two different teams due to higher Vigor demands.The Hazard Zone requires three different teams to manage the Vigor effectively for all towers within this zone. Players can swap team members between levels as long as they have enough Vigor remaining on the characters. Strategic planning is necessary to ensure that characters with sufficient Vigor are available for higher levels or more challenging towers. In the video above, players can see how vigor system in Stable Zone wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a starter character, Chixia’s gameplay is extremely simple and offers nothing but shoot enemies until they’re down. Her Resonance Chain greatly improves her DMG and makes her viable as a main DPS. However, she will still be underwhelming when compared to some of the top-tier DPS units in Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Camellya doesn't have a one-shot damage that looks as fancy as Jinhsi's, her small damage stacks up enough to place her on the top of the list with the Jianzhou Magistrate. Camellya also has a much better AoE than Jinhsi, making her the better choice against a horde of enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As players dive into Wuthering Waves , a recently launched free-to-play action role-playing game developed by Kuro Games, they encounter a world ripe for exploration and adventure. Often compared to succesful titles like Genshin Impact , Wuthering Waves distinguishes itself with a focus on combat mechanics and unique systems like Ech&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s something unique, yet weird things about Lingyang’s mechanics. He’s clearly not worked to take on many enemies since he’s often having a terrible time knowing where he’s standing. Take all that aside, Lingyang is a single-target beast (quite literally) who can melt down bosses with e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Stable and Experimental Zones are permanent, with their challenges remaining the same, offering one-time rewards for collecting all crests (1800 Asterite in total, among other rewards). Conversely, the Hazard Zone’s rotating phases provide an ongoing challenge with varied enemies, allowing players to earn rewards (Up to 700 Asterite each rotation) repeatedly as long as they can complete the required crests in each rotation. Players will also be able to collect Hazard Records as they progress, allowing them to obtain additional rewarsd including Phantom Skins for Echo's, Premium Tuner, Credits and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like most Gacha games, Wuthering Waves is releasing a healthy roster of unique characters that all have their ups and downs in terms of playstyle. While it is essential for players to go after the character they like the most, it is also vital to keep that number limi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1, Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix's Mire) Shadows of the Past (Tiger's Maw Mine) We Promise, We Deliver (Sea of Flames) Glorious Loong's Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of these, Lampylumen Myriad is the strongest Main Echo , dealing high Glacio damage with its Echo Skill. For the rest of your Echoes, we recommend using two three-cost Echoes and two one-cost Echoes to fill out your total cost. This will also let you stack more Glacio DMG through substats, which we'll take a look at be&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>BaileyHedgepeth</name></author>
		
	</entry>
</feed>