Drafting And Deck Building In Tower Rush
In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.
This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
Prioritizing Your Choices
The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).
Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"
Always draft the counter to the card you give away.Don't draft too heavy.If forced to choose between two terrible cards, give them the more expensive one.
Drafting for the Enemy
The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.
Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.
Draft ChoiceYour SelectionThe DiscardHog Rider vs. When you have any kind of questions concerning exactly where in addition to how to employ tower rush, you possibly can email us in the web page. Barbarian HutIt is a reliable, cheap win conditionGive the HutThe Log vs. Skeleton ArmyYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army
Embracing the Chaos
Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.
Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.